Dominic Brennan

313 POSTS 0 COMMENTS
The trial version of Microsoft’s Monster Truck Madness probably had something to do with it. And certainly the original Super Mario Kart and Gran Turismo. A car nut from an early age, Dominic was always drawn to racing games above all other genres. Now a seasoned driving simulation enthusiast, and former editor of Sim Racer magazine, Dominic has followed virtual reality developments with keen interest, as cockpit-based simulation is a perfect match for the technology. Conditions could hardly be more ideal, a scientist once said. Writing about simulators lead him to Road to VR, whose broad coverage of the industry revealed the bigger picture and limitless potential of the medium. Passionate about technology and a lifelong PC gamer, Dominic suffers from the ‘tweak for days’ PC gaming condition, where he plays the same section over and over at every possible combination of visual settings to find the right balance between fidelity and performance. Based within The Fens of Lincolnshire (it’s very flat), Dominic can sometimes be found marvelling at the real world’s ‘draw distance’, wishing virtual technologies would catch up.
PlayStation VR arrives on October 13th, and with the promise of over 50 titles arriving by the end of year, Sony is sensibly providing demos of some of the key titles as a launch showcase. Sony has announced that each...
Following the unfortunate closure of developer Evolution Studios earlier this year, the fate of the VR version of their 2014 PS4 exclusive Driveclub was unclear, but thankfully work has continued by an internal Sony team, and the game is...
With a couple of weeks remaining in the current season, sim racing enthusiasts are beginning to anticipate iRacing’s next quarterly update, and Road to VR has received confirmation that it will include expanded VR support. Having rolled out its...
Nvidia’s rollout of Pascal technology continues at a relentless pace. After a launch presentation that included a live demo of Gears of War 4 running at 4K on Ultra settings on a GTX 1080 notebook, and Doom running on...
Today NVIDIA has revealed that its 10-Series GPUs—the GTX 1080, 1070, and 1060—are coming to gaming notebooks from a slew of major computer manufacturers. The company says the GPUs are not mobile variants, but desktop-class chips which will mean widespread availability of...
Codemasters have responded officially to Road to VR on why DiRT Rally, which recently received Oculus Rift VR support, lacks support for the rival SteamVR based HTC Vive system. DiRT Rally received its first VR update this week for the...
Unity Technologies has announced a $181 million Series C investment led by DFJ Growth, a venture capital firm with the likes of Twitter and Tesla in their portfolio, in order to continue their dominance of the game engine market....
Available on the Oculus Store today (and via an update for the existing Steam version), DiRT Rally is the latest driving game to receive a VR makeover with Oculus Rift support. Originally drifting its way onto PC in April...
iRacers almost missed out on VR support in the last update. According to Shawn Nash, the software engineer responsible for implementing VR into iRacing, it was a very close call. “We ported the support from DX9 into our new...
Early-adopters of VR headsets turned to Live For Speed and Project CARS for their VR-enabled sim racing fix, which both have solid support for Oculus Rift and HTC Vive, but we’re finally seeing movement elsewhere. Assetto Corsa’s pre-alpha support...
What puts the 'E' in E-sports? VR may have something to say about the notion that 'electronic' sports can't be physical, and could even further legitimize the growing field. Anyone remember Sports Champions (2010)? Essentially Wii Sports (2006) for PS3 using...
This week at Fanfest 2016, CCP Games has announced that EVE: Valkyrie will not only find its way to all three major VR headsets, but will also allow cross-platform play between them. We went hands-on with PC and console versions...
Project Arena is a competitive ‘full-body’ VR experience from CCP. Using the Oculus Touch controllers, this eSports experiment is far removed from the space simulation themes normally associated with the company, although it retains much of the style and slick presentation. I was able...
39,929FansLike
13,574FollowersFollow
66,541FollowersFollow
27,800SubscribersSubscribe

Latest Headlines

Features & Reviews