BBC Takes You 250 Miles Above Earth in ‘Home – A VR Spacewalk’, Now Available for Vive & Rift

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BBC and VR production studio REWIND have released their much-lauded interactive VR experience inspired by real NASA and ESA astronaut training programs. The experience, called Home – A VR Spacewalk, supports HTC Vive and the Oculus Rift and is now available for free to the public.

Only 217 people have gone as far as the VR experience takes you into space; 250 miles above the Earth’s surface. As an astronaut, you’re not here for a sightseeing tour though. There’s work to be done. You’re tasked with making a repair on the outside of the International Space Station (ISS), when a terrifying emergency situation develops.

image courtesy BBC

British astronaut Tim Peake, who spent more than half a year in space, tried the experience for himself. He remarked that although real astronauts don’t move as fast in real life, it’s “great for orientation” and would be “perfect for training.”

“Exploring space is something that motivates a lot of young people to enter careers in science and technology. This is a really exciting time because the new generation will have unprecedented opportunities to really fly into space. The Home Virtual Reality experience brings that opportunity even closer, in a very authentic and accessible way. I hope that having this chance to engage in such a realistic spacewalk experience will help inspire the next generation of scientists, engineers and explorers.”

image courtesy REWIND

The experience has won multiple awards since it started making the rounds in limited public engagements, the most prestigious of which was a Cannes Lion.

Home – A VR Spacewalk is available to download for free via Steam and the Oculus Store.

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If you’re looking for more realistic space-themed experience, Mission:ISS is also free to download, which takes you on a trip into orbit on the inside of the ISS to get a glimpse at what astronaut life is like.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Wednaud Ronelus

    Welcome to the “Brave New World.” We are quickly approaching a paradigm shift in education. These learning technologies will make it a reality this time around. I am currently testing some of these educational games in my science learning environment in the NYCDOE system. I am looking forward to work with other educational researchers who are conducting similar research.

    Dr. Ronelus

    • Karen

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  • Skippy76

    No no.. They got it all wrong!
    The planet is flat.. Not spherical!
    Baahahha