Oculus Engineer Director Anuj Gosalia takes to the stage at Connect today to help developers to understand the ins and outs of developing for the Oculus Rift with the company’s PC SDK. We’ll be liveblogging the event starting at 2:30PM PT (find your timezone here).

The Rift is Oculus’ most immersive platform. This talk will help you understand how to get the most out of the Oculus PC SDK. You’ll learn about the design of the API, how the software stack works, and how to design apps that show the true capabilities of the Rift and Touch.

Duration: 60 min

See Also: Oculus PC SDK 0.7 is a Major Overhaul, New Direct Driver Mode Made with NVIDIA & AMD

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  • crim3

    “Optimize for hitting frame rate over visual oomph”. That’s the single most important sentence when talking about VR software development. I hope developers take note!