The Assembly from nDreams is coming soon, and with an official release date of July 19th now announced, we thought we’d take some time to catch up on this intriguing story-driven thriller built from the ground up for VR.

The Assembly is a psychological drama from British developers nDreams and it’s built from the ground up for virtual reality. The Assembly is one of the earlier titles to announce for VR platforms and we’ve followed its progress over the last couple of years as it works its way to releas on Oculus Rift, HTC Vive and PlayStation VR platforms.

nDreams have now announced that The Assembly will be released on July 19th for PC and Oculus Rift and HTC Vive. To mark this milestone, the developers have released a wealth of new information and video content to whet your appetite for the title.

Firstly, a short reminder on what The Assembly is all about. It’s being tagged by nDreams as a “first-person interactive drama for mature audiences” and follows the story of a mysterious organisation, The Assembly, a collection of shadowy individuals intent on accelerating technological breakthroughs by working “outside the constraints of law and government” on secret, underground experiments. The title puts you in the shoes of new Assembly recruit Madeleine Stone and veteran Cal Pearson as they both gradually uncover the truth about the organisation they’re working for. As you play through the game, you’ll play through chapters as each character, flipping between their unique perspectives.

The Assembly is focused on narrative rather than action and our time with the game up to now has certainly emphasised a long-form approach to VR storytelling, one that we found intriguing. What’s more, the latest preview trailer above, which gives a sneak peek at previously unseen areas, shows a significant level of polish has gone into the location and visuals since we last checked in. Given that narrative focus, this is of course extremely important – selling player immersion in the world nDreams have built will be key to the title’s success after all.

The game’s structure is explored in more detail in an accompanying new mini feature which delves into how the developers used the two characters to offer up different gameplay experiences depending on how you’re playing. Player’s get to enjoy exploration and subterfuge whilst playing as Cal, drawing on VR’s ability to deliver presence to encourage environmental exploration and investigation as he tries to uncover the troubling secrets of The Assembly. Whilst playing as Madeleine however, the gameplay is about logic problems and puzzle solving as The Assembly tries to ascertain if she has what it takes to join their elite ranks.

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As this title involved free form exploration of environments, the by now familiar problem of player locomotion naturally had to be resolved. nDreams have developed their own hybrid form of teleportation and traditional yaw rotation that looks intriguing. Pushing forward on the gamepad’s analogue stick allows you to ‘push’ a virtual avatar into the environment, snapping to that location before rotating and moving forward again.

nDreams claim that part of their drive behind creating The Assembly, apart from telling this story, was to provide a showcase and introduction to virtual reality for players. From what we’ve seen, they’ve certainly given it their all. We’ll find out for sure on July 19th when the game is released for both Oculus Rift and HTC Vive. You can add the title to your Steam wish list ahead of the launch right here. The title is also on its way to PlayStation VR later this year.

 

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.
  • PianoMan

    Fantastic. Starting to see some decent titles coming through. As I’m starting to get tired in the cash grab crap that mostly fills the VR Steam store – I’ve never requested so many refunds.

    • shopat

      same here

  • Lastaugust

    I just got my vive, and have been very grateful for all the people that have taken time to review games to help me out.

  • Jacob Christianson

    I’m curious, does it support motion controls?

    • ndreams_jenny

      Hi there, we don’t currently offer motion control support. We wanted The Assembly to be as inclusive for as many players as possible at launch, so we’ve supported standardised controls for multiple platforms. This means that VR gamers will be instantly familiar and comfortable with our control scheme, which allows them to freely explore The Assembly’s environments without ever leaving their chair. Hope this helps!

      • Jacob Christianson

        Thanks for the reply. I’m sure the game is great anyway :). Is it something you might support in a future update?

        • ndreams_jenny

          At the moment, it’s not on the cards for The Assembly. We definitely see the future benefit of incorporating motion control support further down the line, though.

  • Eric Pipedream Leisy

    Man… When I first heard about this game, I was completely wired for it- it’s got the makings of everything that I think would be just wonderful for VR. I really hope you guys can pull this game off and deliver some decent production values. Good luck! I’ll be purchasing for sure!