One of the most elegantly terrifying games available on the Oculus Rift, one that debuted in Oculus and IndieCade’s VR Jam back in 2013, has been brought back up to date – receiving Oculus Runtime 0.7 support.

Dreadhalls is a terrifying yet wonderfully minimalistic experience. Dropped into a dank dungeon, you’re only task is to get the hell out. Superb sound design and some extremely clever gaze-based scare mechanics drove this title to top of the pile when it appeared in Oculus’ first VR Jam for the Oculus Rift DK1 back in 2013.

See Also: Oculus and IndieCade ‘VR Jam’ Finalists – Preview Roundup Part 1

Now, the original VR Jam version, which the developer, considers as a prototype to the “fully realised” retail versions, currently available on the Gear VR and soon for the Oculus Rift. That original demo has been updated multiple times, with this last update bringing Oculus Runtime 0.7 support with it.

So, fans of being scared witless, go grab the new updated demo and enjoy. And, once you’re done – go and grab the fabulous Gear VR version from the Oculus Store.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.