Gear VR Space Dogfighter ‘End Space’ to Arrive on Rift Tomorrow, Vive Support in February

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Orange Bridge Studios today announced that End Space (2017), the single-player space dogfighter for Gear VR, is headed to Oculus Rift January 25th. The Steam version for HTC Vive and Rift is slated to arrive sometime next month.

Orange Bridge says the Rift and Vive version will be an “expanded, remastered and enhanced version,” and will arrive with new content, better visuals, and new motion controller-based flight systems.

The single player game puts you in the cockpit of an advanced Minos Starfighter, where you battle your way through campaign mode on your quest to control the Tartarus Sector. Orange Bridge says the game’s story-driven space combat harks back to classics like Star Wars: TIE Fighter (1994) and Wing Commander (1990).

End Space supports a variety of controllers, including gamepads, motion controllers, and HOTAS. In addition, Orange Bridge has made their gaze-assisted flight mode default, something studio head Justin Wasilenko describes as “kind of like Eagle Flight, but with lasers attached to your hand.”

Seeing a bump in graphical fidelity, both Rift and Vive editions will feature “higher resolution models and textures, increased shadow quality and post processing effects like Ambient Occlusion, Bloom, & ACES color grading.” Wasilenko says environmental updates including planetary surface animations have also been added.

End Space will be available for $15 on Oculus Home on January 25th and on Steam in early February. Keep an eye on the Rift version here. You can also keep on the Vive version here.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.