It seems the Ghostbusters franchise isn’t done capitalizing on the video game market just yet, because the first installment of a new Ghostbusters experience is heading to PlayStationVR today. The experience (read: not game) was developed by CreateVR and Sony’s in-house VR production studio, and is entitled Ghostbusters VR – Now Hiring, Act 1: Firehouse.

In the experience you meet Mooglie, the iconic ghost from the franchise’s logo, who takes you on a tour of the Ghostbusters’ firehouse where you get to meet the mean, green and highly insatiable Slimer. Sony says you also get to paw around the Ecto-1, assemble and fire a proton pack, check out the basement where the Ghost Containment Unit lies, and according to the trailer, get to trap a big ugly ghostie. Of course, all models and scene work were patterned after the 2016 franchise reboot.

Ghostbusters VR – Now Hiring, Act 1: Firehouse will be available for download from the PlayStation Store for $6.99 starting today. PS4 system, PS VR headset, and PS Move controllers are required for use.

Project developers CreateVR are well-known for their work on The Walk demo, a VR version of the Robert Zemeckis’ 2015 film featuring a death-defying saunter across a tightrope strung between the World Trade Center buildings circa 1974. CreateVR have also recently developed a VR experience for Ouija 2: Origin of Evil (2016) for Universal Pictures International.

Sony Pictures Virtual Reality develops narrative VR content including Ghostbusters: Dimension, a mixed-reality experience currently hosted at out-of-home VR park The VOID. Sony’s in-house production studio most recently published Passengers:
Awakening, a VR adventure inside the Starship Avalon, drawing on the Academy Award-nominated production design of the 2016 film.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Tikaey

    wow, really hope this is releasing for vive at some point. I’m a huge GB fan but I’m not gonna buy PS VR just for a maybe 10 minutes game

    • Get Schwifty!

      Let’s hope they release it for every platform ;)

  • Mike Taylor

    Guy from Eurogamer tried it. It’s an awful, half-assed cash-in apparently.

  • Nairobi

    Looks terrible. They want $8 bucks for this cash-grab?

  • Scott Daylor

    Its garbage. It would have been a great freebie to promote the crappy film, but at $7 its a complete waste. It starts off promising, then its just over in like 5 minutes.

    • NooYawker

      Sounds like the Passengers VR experience thing. They’re charging people for a short promo.