‘Into the Radius’ Brings Hardcore Post-Apocalyptic Survival to Quest 2 in September

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The Stalker-inspired survival game Into the Radius (2020) has seen its share of success on SteamVR headsets when it initially released in Early Access in late 2019. Now the studio says it’s bringing the open world game to Quest 2 starting next month.

Update (August 31st, 2022):  CM Games has announced that Into the Radius is arriving on Quest 2 on September 8th. You can wishlist it over on the Meta Store here.

Since we last checked in with the game, the studio has also released a recap of its beta access period on Quest 2, saying it accepted nearly 5,000 playtesters that completed around 14,000 hours of combined playtime. Of the lot, only 82 lucky few made it the the end of the game—a testament to the breadth and difficulty of the survival shooter.

The original article announcing the Quest 2 version follows below:

Original Article (April 12th, 2022): Into the Radius is a single-player survival shooter that, much like the Soviet film Stalker (1979)—loosely based on the 1972 novel Roadside Picnic—you walk an irradiated wasteland and experience some mind-bending landscapes and entities.

In the Pechorsk Radius zone you need to use stealth, climbing and realistic firearms to explore, scavenge for loot and recover strange artifacts in an unforgiving dystopian environment. Developers CM Games says Into the Radius offers “20+ hours of gameplay.”

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Now CM Games says it’s bringing the post-apocalyptic survival shooter to Meta Quest 2 in September 2022. In the meantime, the studio says it will be running closed beta tests, which you can sign up for here.

On SteamVR headsets, the game has done remarkably well, garnering a ‘Very Positive’ overall user rating from of over 3,000 players since it left Early Access back in 2020.

Notably, all of the footage in the new announce trailer was captured on Quest 2, which is a good sign since the game’s complex, physics-based gameplay and realistic gun-handling are big attractions.

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  • Sven Viking

    You could easily get more than 20 hours out of it. Very compelling (and rather terrifying) experience. I just hope they fix some of the bugs.

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  • So yet another example of where the customers (you) will be charged double for the same game. Way to NOT keep your existing customer base happy CM…

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    • Ookami

      What??? most people who’ll buy this on the Quest likely never played it on PC? If you want a game on another platform, you always had to buy another copy. It’s been that way for several decades already.

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      • Enzo Gunbritt Brittmariblom

        Oculus crossbuy is pretty cool. I hope this game will support it since its already on pc in oculus store.

    • Andrew Jakobs

      Why? If you already own it on the PC and you have a Quest, you’re probably playing it through (air)link anyway.

    • ViRGiN

      you would be happy if it was a pcvr exclusive, so you can be proud and feel a sense of accomplishment of being on the ‘forefront’ of vr by sticking with completly dead pcvr lol

  • Looks cool!

  • Владимир Баранов

    I’m not finished that game yet but already playd around 40 hours. Thats game in top3 VR games and must-have.

  • Richard R Garabedian

    the graphics seem too terrible to play

    • Jonathan Winters III

      Me too. Sad they didn’t develop it using Application Spacewarp – likely it was not available during the main time of development.

  • gothicvillas

    Well, I just bought the game on Steam. Fired it up and was disappointed. Graphics are really poor imo. Started the game and went out of the safe house for the first time. Wow, the environment looked terrible. Then appeared some black “glicth” what moved quickly to me. I couldnt understand what is it until it was next to me and started hitting me. To me Steam version looks like it could run on Quest1.

    • ViRGiN

      cause all PCVR games are essentially mobile games running on top of the line PC cards.
      what do you even play to call this looking quest 1?
      entirety of pcvr is gear vr grade lol. and don’t you fucking dare to say ‘alyx’.