The Museum of Other Realities (MOR), the multiplayer VR museum which hosts a large collection of some of the most stunning works of art in the medium, is now free to keep on Steam and Viveport for a limited time.

Typically priced at $20, MOR is now free to keep forever if you add it to your Steam or Viveport library before June 21st. The social VR museum has gone free in honor of the X3: Virtual Exhibition, which was created in partnership with Tribeca, NewImages, and Cannes XR festivals.

The studio says all three paid DLC exhibition spaces feature a combined total of more than 55 virtual reality experiences, including a number of 2021 premieres, and “hand picked selections of works from some of the most acclaimed VR creators and studios in the world.”

When purchased separately, the ‘entry ticket’ for each DLC costs $15. If you have a festival accreditation or an industry multi-pass from one of three XR3 partners, you may already have access.

All tickets purchased on Steam or Viveport remain valid from June 9th to July 17th. Festival DLC packages range between 30 and 50 GB, so make sure to have plenty of disc space on your PC before purchasing the ticket.

If you’re not coming for the X3 Exhibition, there is a single free DLC called The Immersive Arcade which was added to MOR in celebration of select British XR artists. On top of that, MOR on its own hosts a vast amount of both static and interactive art that’s easy to get lost in. Since it’s a social platform too, it offers a great opportunity to interact and network with new people in a time when traveling to large-scale festivals is still unsafe.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
    • Andrew Jakobs

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        • Andrew Jakobs

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  • TechPassion

    I tried it. First impression was good, but then the navigation turned me away from it. I like smooth movement and not teleport. I have found a way to “fly” forward with 2 triggers, but then entered a room and fell somewhere I could not recover from. It sucks in reality. Not much to experience. In the current from I see this as wasted opportunity.

    • Jeff Axline

      That is a knee jerk reaction to a very impressive app. They are doing very important work and have some amazing artists.

    • Pablo C

      smooth movement works by pressing a button. It´s slow though, since its made for appreciating art.

  • TechPassion

    I tried it. First impression was good, but then the navigation turned me away from it. I like smooth movement and not teleport. I have found a way to “fly” forward with 2 triggers, but then entered a room and fell somewhere I could not recover from. It sucks in reality. Not much to experience. In the current from I see this as wasted opportunity.

  • Raphael

    19gb elephant footprint is disappointing.

    • Jeff Axline

      The downloads are huge when they have expansion shows like the current Tribeca one.

  • So most probably it will become definitely free and will earn money by selling DLCs for events