News
‘Proton Pulse’ Free on Android for Google Cardboard, 3D Brick-Breaking Action from Maker of ‘Vanguard V’
Proton Pulse for Google Cardboard is free of cost for a whole month starting today on the Google Play store. The full game, which came to Cardboard in December 2014, has 53 different levels and 5 boss battles to keep you playing on...
Exclusive: Visionary Genius Behind ‘BUTTS’ Elucidates on Must-see VR Masterpiece
Tyler Hurd's Proto Award nominated "BUTTS: The VR Experience" is a VR masterpiece for the ages. How did this creative genius manage to distill such tear-worthy beauty into a VR experience of only two minutes? Not content to guess, we...
Get a Taste of WebVR on Vive with ‘Puzzle Rain’ Running Directly in Your Browser
With the news that WebVR is now supported in Google's official Android Chrome browser and Daydream-supported phones have the ability to pop into virtual reality experiences just by clicking on a simple hyperlink, we're more impatient than ever for WebVR to...
10 Tips for Safety and Success When Demoing the Oculus Rift to the Public
Christer-Andrew (aka Namielus) shares his 10 step illustrated guide on how to demo your Oculus Rift safely and effectively to your friends, family, colleagues or customers. Originally started as a post on the MTBS3D forums, this expanded and now...
Rev VR Podcast (Ep. 69): Binaural Audio, ASMR Videos, and VR Content with Ally Maque
A friend recently sent me a video of a gal whispering into her microphone and tapping her nails on a coffee mug, with the message, "You have to talk to her about VR!" I invited Ally onto the Rev...
Oculus Announces ‘Wilson’s Heart’, a Twilight Zone-style Psychological Thriller for Touch
Oculus today announced a new exclusive, Wilson’s Heart, a first-person psychological thriller slated to arrive on Oculus Home in 2017. The game uses Oculus Touch controller so you can examine clues and manipulate in-game objects naturally.
It's a day before E3...
Kite & Lightning Raises $2.5M for ‘Bebylon’, a “mini-Sword Art Online”
Kite & Lightning, an LA-based studio known for some of the burgeoning VR industry's most polished experiences, today announced that their next big project, the VR vehicular melee party brawler Bebylon Battle Royale, has been funded to the tune of $2.5...
Microsoft’s ‘Mixed Reality’ HoloLens Garners Mixed Reviews, Incredible Potential Diminished by Small Field of View
Unfortunately no cameras or phones were allowed inside the press' special hands-on meeting with Microsoft HoloLens after the device's announcement on Wednesday, so we can't show you a single picture of the only verifiably working model of the new augmented...
NailCanvasVR Lets You ‘Virtually’ Experiment With Nail Polish Designs
Have a hard time getting past the character selection screen of video games because you're too busy picking out the perfect clothes and styling your hair just right? If so, there's some fashion-oriented VR applications popping up that might be right down...
Leap Motion’s ‘Planetarium’ Gives you the Power to Grab Constellations
In a new technical demo from Leap Motion's labs, you can use your hands to soar through space and manipulate entire constellations with mere gestures. The Planetarium aims to illustrate ideas in virtual reality user interfaces and demonstrate the...
Oculus Rift Horror Game ‘Alone’ Heads to Kickstarter
Alone is an prototype Oculus Rift game made by indie studio Greenwood Games, which has now taken the project to Kickstarter.
Alone (not to be confused with Alone in the Rift) was a finalist in the Oculus / IndieCade VR...
Does This Wired Article Image Hold Clues To Oculus Rift 2.0’s Positional Tracking?
A recent Wired article featuring a visit to Oculus VR HQ includes an image that might just hold clues to the secretive Oculus Rift 2.0 (or DK2) and it's rumoured positional tracking capabilities. We take a look.
Zooming In On...
Speculation: HTC Vive’s Tracking Uses Inivisible, Projected Markers for 360 Degree Inside-Out Tracking
There's still a lot of unanswered questions surrounding HTC's Steam VR Headset the Vive, not least of which how exactly the tracking solution works. There is one theory that has emerged which does offer a plausible solution.
Yesterday, in the chaos...
Preview: VR-Gear IPD Adjuster for Oculus Rift
After finding out that his 58mm IPD didn't quite jive with the Oculus Rift's default 64mm spacing, Barry Hill decided to do something about it. He's now working on a 3D printed Oculus Rift IPD adapter to change the...
Reactive Grip Brings Tactile Feedback to the Razer Hydra, Other Motion Input Devices [video]
At GDC 2013, a company called Tactical Haptics showed off a tactile-feedback system, called Reactive Grip, for motion-controlled input devices. The prototype I got to use consisted of a hacked up Razer Hydra built into a 3D printed housing...














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