The Oculus Rift is expected to be delivered to developers next month (and is already in the hands of a select few). This coincides nicely with the ever popular Game Developers Conference (GDC) where we expect to hear much about virtual reality and the Oculus Rift. In addition to details about Valve porting Team Fortress 2 (TF2) to virtual reality, Oculus Inc. Founder Palmer Luckey and CEO Brendan Iribe are teaming up to talk about how “virtual reality is poised to revolutionize the way we play games.”
The presentation is called ‘Virtual Reality: The Holy Grail of Gaming (Presented by Oculus)‘ and is set for the 28th of March at 11:15am in room 301 of the South Hall of the Moscone center. Here’s the description from the GDC website:
For years, developers have strived to make immersive virtual worlds, and gamers have spent countless billions on the systems that play them best. Software, hardware, and input devices have all leapt forward, but the connection between the player and the virtual world has remained limited. We’ve dreamed of stepping inside of our games, but the best we’ve been able to do is puppet characters through a tiny window! Technological progress in a variety of fields has finally brought immersive virtual reality within reach of gamers. We’ll discuss VR’s false starts, what’s different this time, and why virtual reality is poised to revolutionize the way we play games.