Pixel Ripped 1995, the sequel to the nostalgia-soaked VR game Pixel Ripped 1989 (2018), is now slated to launch this spring.

Created by São Paulo-based studio ARVORE, Pixel Ripped 1995 jumps six years forward into the history of gaming, leaving behind the 8-bit handhelds of the late ’80s and dipping its toes into the era of 16-bit and 32-bit consoles—all of course following the same trippy game-within-a-game style that Pixel Ripped 1989 pioneered.

Arvore says we should expect to find plenty of homages to ’90s games; to the studio, Pixel Ripped 1995 focuses on the historical transition from 2D to 3D gaming, as it includes action RPGs, brawlers, 2D and 3D platformers, space shooters and racing games.

The game is said to include six levels, which the studio says should individually “feel like an entire new game.”

Pixel Ripped 1995 is slated to support Oculus Quest, Oculus Rift, PSVR, and SteamVR headsets when it launches this spring. If you’re planning to play on a SteamVR headset, you can add it to your Steam wishlist in the meantime.

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  • From the mentions I’ve heard thus far, I was under the impression this game was already out.

    I liked the concept and most of the execution of the first game. Downside was the platforming. Since the game is based on old-skool 2D platforming, I found it just as hard as the impossible old games of the 80’s it was based on and had to give up. A beautiful, interesting VR game, trashed by the difficult level of a tiny little B&W 2D game I was playing INSIDE VR. The only nostalgia I felt was being reminded of the sheer rage those old games used to drive me to. Games today are just SOOOO much better than the games back then.

    • mcnbns

      Hear hear. It was a cool game ruined by being needlessly difficult. Between the platforming and the teacher catching you playing in class, I couldn’t get very far. They need to at least add a super-casual-n00b mode so we can go through the story.

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  • doug

    Pixel Ripped 1989 was outstanding.