Rift users looking for a change of scenery from the stock cabin model in Oculus Home are in for a surprise, as the company has just pushed an update that now brings user-created spaces to the platform.

Last summer Oculus opened beta support for custom objects, letting users import .glb object files into the Oculus Home import directory. Users can also create virtual items in Medium, the company’s 3D creation app, and share them to Home directly.

The recent update however now includes a few ready-made Home templates including a cafe and theater setting, along with themed decor and furniture to match.

Image courtesy Oculus

Oculus says in a blogpost that users can create anything from a cluster of small rooms to large open outdoor environments; user-created Homes can’t exceed 1,000 meters total size in any dimension however, the company details in their user-created Homes guide.

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Like custom objects, Homes must be in a .glb file format, but come in under 15mb in size with textures not exceeding 2,048 × 2,048 in resolution.

Users with greater skill in 3D object creation should have an easier time creating spaces from scratch, although online resources such as Sketchfab provide a wealth of user-created objects and virtual spaces suited for the task.

It’s not entirely a plug-and-play experience, although Oculus’ custom Home guide should set you on the right path to realizing the Home you’ve always dreamt of.

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  • Darshan

    Good Idea if implemented properly in Oculus Quest..and Oculus Go

  • I am curious if anyone actually uses Oculus Home regularly? If I can get my friend online and on his Oculus, we jet for games as fast as we can. Initially, we poked around in the Home environment for a few minutes here and there, and I showed him some Oculus Medium pieces in Home, but since then it’s been untouched.

    • Djehuti Hotep

      Hello Walter, I do. I didn’t much at first but once I started playing around with it one day I found spicing up the space to be quite fun. Especially with the futuristic Anime, ancient Moorishshipyard by the beach, and Astronomy template environments now available. Since you mentioned that you mostly “jet for games” with a friend there’s now also virtual gaming cartridges that represent the game apps you have in your library and can put them into a VR gaming system to load them up and play. There’s also both a flat screen tv on a stand and one you can mount to the wall to literally broadcast live on or watch other people’s live casts. And if you click on “Notifications” from the menu screen in Oculus Home they give you new objects, furniture, art work, or devices (remote controlled spaceship is one) to add to your virtual home. My username is BlackCubit on the Rift App if you’d like me to show you sometime. Peace.

  • Glenn R

    Personally I wish they’d stop wasting so much time and effort on a mostly useless feature that takes up memory and CPU.

    It should at least be a separate app that we can choose to run rather than having these updates constantly forced on us.

    If they spent this much effort trying to improve Oculus performance it would at least be time well-spent.

    • Francesco Fazio

      I so much agree with you man. I mean who cares about the Oculus Home where you stay for like 2 minutes just for the time needed to launch a game or vr app. Instead Facebook should focus on improving performances and bugs fixing and working finally on the Rift 2, which nobody knows what happened to it …