Report Predicts AR and VR Headset Shipments to Approach 100 Million by 2021

In a new report from IDC (International Data Corporation), the market research firm predicts a near 10 fold increase in the shipments of augmented and virtual reality headsets in the next 4 years, bolstered by a plethora of new...

First All-in-one VR Headsets Based on Qualcomm’s VRDK Expected in 2H 2017

Qualcomm's latest VRDK headset is a reference design that the company has positioned to act as a foundation for consumer electronics makers to create their own headsets based on Qualcomm's Snapdragon VR hardware. Now with manufacturing partners on board,...

HTC to Sell Shanghai Phone Factory for $91 Million, Invest Proceeds in VR Business

Despite its major role in the growing VR space, HTC's overall business continues to struggle financially, posting significant losses over the last two years. Working to turn things around with a restructuring of assets and priorities, the company is...

Privacy in VR Is Complicated and It’ll Take the Entire VR Community to Figure It Out

When I was at the GDC VR Mixer, Jim Preston struck up a conversation about his concerns about privacy in VR. He works at FOVE which is making a VR headset with eye-tracking, but wanted to speak to me on...

Epic Games Busts ‘Robo Recall’s’ $10 Million Myth

Good news. Robo Recall, one of the best looking games available on a VR headset today, actually cost a lot less to produce than the rumored $10 million. It's certainly a compliment to the small team at Epic Games responsible...

‘Raw Data’ Early Access Review, Now with Oculus Touch Support

Raw Data, a first-person combat game from Survios currently in Early Access, is one of the most fast-paced and exciting games out for HTC Vive and Oculus Touch right now. Far from being a simple shooting gallery, Raw Data gives you an...

NVIDIA GTX 1080Ti vs. 1080 VR Performance Review: Supersampling Showdown

NVIDIA's latest GPU is here and it offers a big performance bump, but what exactly does that power deliver the VR gaming enthusiast? We pit the new Nvidia GTX 1080 Ti against the GTX 1080 to see just how...
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‘Lone Echo’ Developer Shows Impressive Procedural Hand-posing System for VR

Lone Echo, Ready At Dawn’s upcoming space-based VR game, employs a physics-based movement system where the player pushes and pulls themselves around a zero-gravity environment. A video presented at GDC highlights their procedural animation system that allows for convincing...

Embodied Cognition Experiments with EleVR’s Math Museums & Hyperbolic Space

I believe that the principle of Embodied Cognition is probably one of the most significant and important concepts to understand about virtual reality. Cognitive science researchers have been connecting the dots the importance of our bodies when it comes...

‘Robo Recall’ Behind-the-scenes – Insights & Artwork from Epic Games

After years of making some of the most impressive VR tech demos of their time, Epic's Robo Recall is not only the company's first VR game proper, but a culmination of what the company has learned about VR game...