XR Industry News
The latest news on the XR industry. Covering AR, VR, MR, spatial computing, and the most important companies and platforms in the field.
New Valve Data Gives Fresh Insight into Number of VR Headsets Used on Steam
During Melbourne Games Week this week, Valve revealed a fresh set of official figures about it's user population on Steam. Mashing up the figures with Valve's monthly Steam Survey data gives us fresh insight into the number of VR...
China’s Jiangxi Province Promises to Invest $460 Million in AR/VR
Aiming to become a hub for AR and VR development, the government of China's Jiangxi province says it plans to raise funds totalling $460 million to be invested into AR and VR companies.
Last week the first ever World Conference...
Spatial Raises $8 Million Seed Investment for AR/VR Collaboration Platform
After two years in stealth, Spatial today announced an $8 million seed investment to build out its AR/VR collaboration platform.
Spatial is building an immersive workspace that allows multiple users to connect through AR and VR headsets, as well as...
Sixense to Refund STEM Kickstarter Backers After More Than 4 Years of Delays
In what might be the longest Kickstarter campaign conclusion to date, more than four years following estimated deliveries of the STEM VR controller, Sixense says they will fully refund all backers and pre-orders.
Sixense was once a name central to...
Varjo Raises $31 Million to Further Develop ‘Bionic Display’ Headset
Finland-based headset maker Varjo has announced it has raised a $31 million Series B investment to continue the development of its novel 'Bionic Display' headset which incorporates a high-density display with a wide field of view display as a...
Vive Pro Data Revealed in Steam Survey, Thins Gap Between Rift and Vive
In the latest set of data from Vale's monthly Steam Hardware & Software survey, the Vive Pro has finally made an official entrance and shows that the gap between Rift and Vive isn't as wide as it appeared.
Each month,...
STRIVR Secures $16M Series A Financing to Expand Enterprise VR Training
STRIVR, the immersive VR training company, announced a $16 million round of financing led by GreatPoint Ventures (GPV) that is said to advance the company’s further expansion into the enterprise market. With this investment, GPV Managing Partner Ray Lane...
Google Appears to Be Ramping Up R&D Efforts for “New and novel” AR/VR Lenses
Though there wasn't much groundbreaking in the Daydream news shared at Google I/O this year, the company is growing its AR/VR team at an accelerated rate, suggesting Google has a number of things up its sleeve yet. One recent...
Survey: Help Devs Understand Real VR Users & Enter to Win $150 Amazon Gift Card
While there's a steadily growing number of quality VR games, it's still well understood that VR is in need of more great content. But what kinds of VR games should developers focus on creating? That's one of the primary...
Jaunt Acquires Personify’s Volumetric Capture Tech & Talent to Build Out XR Platform
Jaunt was once a cinematic VR company which produced high-quality 360 video, and to boot even a professional-grade 360 camera dubbed NEO. Taking a step in a decidedly more AR direction with its recently revealed volumetric video capture solution, Jaunt...
‘Guided Meditation VR’ Makes Great Use of Carmack’s 5K Playback Tech on Oculus Go
Earlier this year Oculus CTO John Carmack revealed a new video playback technique designed to bring high-resolution video to mobile headsets like Oculus Go. Oculus released a sample of the system and developer Cubicle Ninjas saw a perfect opportunity...
Meta Forced to Furlough After Chinese Lead Backs Out of New Investment
Meta, makers of an AR headset dev kit, was close to raising a new round of funding before a Chinese lead investor backed out, Bloomberg reports. The Chinese investment firm had reportedly put up $20 million for the deal....
Early VR Pioneer CCP Games Acquired by ‘Black Desert Online’ MMO Developer for $425M
CCP Games, an Icelandic game studio known for the long running EVE: Online MMO and their eager jump into and eventual backpedaling in the VR space, has been acquired by Korea-based developer Pearl Abyss, the studio behind the MMO Black...
Rift and Windows VR Squeeze Marketshare from Vive in Latest Steam Survey
In the latest set of data from Valve's monthly Steam Hardware & Software survey, the Oculus Rift and Windows VR headsets posted gains in marketshare at the expense of the HTC Vive.
Each month, Valve runs a survey among Steam users to...
Avegant Raises $12M Financing to Further Develop AR Display Tech
Avegant, the AR display company known for its Glyph head-mounted display, announced that the company has successfully closed a $12M Series AA financing, which will allow them to further develop their light field technologies and "high resolution, low latency,...

















