Series: Insights & Artwork
Insights & Artwork is our series that goes behind the scenes with some of VR's biggest games to learn key insights from the developers and see the art that guides each game's look and feel.
‘Batman: Arkham Shadow’ Behind-the-scenes – Insights & Artwork from Camouflaj
Batman: Arkham Shadow had a lot to live up to. Not only were the developers trying to bring one of the world's best-known superheroes to VR, they were also building a radical new to play a revered game series...
‘Horizon Call of the Mountain’ Behind-the-scenes – Insights & Artwork from Guerrilla & Firesprite
It's a rare treat when we get a VR game with the scope and scale of Horizon Call of the Mountain, let alone to see a much-loved IP reimagined specifically for the medium. Made exclusively for PSVR 2, the game...
‘Moss: Book II’ Behind-the-scenes – Insights & Artwork from Polyarc
In an industry as young as VR there's scarcely any original IP that's had the time to become truly iconic. But if there's one today that looks well on its way, the world of Moss is a strong contender....
‘Stormland’ Behind-the-scenes – Insights & Artwork from Insomniac Games
Insomniac Games is no stranger to VR game development. Since 2016 the studio has created three Oculus exclusive VR titles—Feral Rites, Edge of Nowhere, and The Unspoken—but its next (and possibly last Oculus exclusive), Stormland, is unequivocally its most ambitious...
‘Asgard’s Wrath’ Behind-the-scenes – Insights & Artwork from Sanzaru Games and Oculus Studios
Sanzaru Games has been working closely with Oculus Studios since the early days of the Oculus Rift. And while the studio has three other VR games to its name, none of them come close to the scale of Asgard's Wrath—in...
‘ASTRO BOT’ Behind-the-scenes – Insights & Artwork from Sony’s JAPAN Studio
From the very first time we previewed an early build of ASTRO BOT Rescue Mission, it was clear that there was much care and craft behind the work. At its October 2018 launch, the finished game not only didn't disappoint,...
‘Blood & Truth’ Behind-the-Scenes – Insights & Artwork from Sony’s London Studio
As the studio behind the excellent PlayStation VR Worlds, Sony Interactive Entertainment's London Studio has been at the forefront of VR game design since before PSVR even shipped back in 2016. With their latest title, Blood & Truth, the studio sought...
‘Lone Echo’ Behind-the-Scenes – Insights & Artwork from Ready At Dawn
After more than a decade of working on home and portable consoles, Ready At Dawn last year released Lone Echo and its multiplayer spinoff Echo Arena on the Oculus Rift & Touch. We talked with Ready At Dawn Founder & Chief...
‘ARKTIKA.1’ Behind-the-scenes – Insights & Artwork from 4A Games
ARKTIKA.1, now in development for more than two years, is shaping up to be a gritty VR shooter with a AAA look and feel. Ahead of the game's launch on the Oculus Rift we spoke with the game's executive...
‘Robo Recall’ Behind-the-scenes – Insights & Artwork from Epic Games
After years of making some of the most impressive VR tech demos of their time, Epic's Robo Recall is not only the company's first VR game proper, but a culmination of what the company has learned about VR game...















