In an interview with Eurogamer, President of Sony’s Worldwide Studios, has gone on record stating that he’d like to see Gran Turismo 7 on the company’s Playstation VR platform one it’s released.

According to Yoshida, Sony’s extensive internal testing have found, as is now a well established fact, that certain genres (especially those with a fixed point of view) are more comfortable in virtual reality. “Many trial tests we’ve been doing, some genres just work fine,” he says, “One of those genres is racing games. So when Gran Turismo comes out on PS4, I’d like to see it support PlayStation VR, yeah.”

Although Sony have shown a growing library of what they term tech demos at various expos and conferences since the device was unveiled at Project Morpheus back at GDC 2014, the number of actual triple-A titles expected for a platform release (and PSVR is absolutely a new platform) are somewhat thin on the ground. Gran Turismo 7 could be just the ticket to give Sony’s new initiative the launch velocity it needs.

Shuhei Yoshida
Shuhei Yoshida

Elsewhere in the same interview, conducted as Yoshida celebrated 20 years of PlayStation at UK gaming expo EGX, the Worldwide Studios boss affirmed his belief in virtual reality. “As far as VR, for the future, is concerned, I have no question that in a few years everyone will be using some VR tech as a part of their lives. Even outside entertainment systems. It’s a new tech, it’s a new media.”

Project Morpheus as it was known originally received a re-christening at the Tokyo Game Show last month, given the official moniker PlayStation VR. The VR headset is due for release in Q2 2016.

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.