Steam Dev Days, Valve’s annual developer conference, just started and from the tweets we’ve seen (no press allowed!) VR is getting the star treatment this year already.

According to press release sent out yesterday, visitors to Steam Dev Days “will be given a chance to test-drive and provide feedback on new VR prototypes.” So far we’ve seen a few slides come out of the event teasing SteamVR-compatible hand controllers and a new basestation in the works.

AltspaceVR’s ‘Cymatic’ Bruce Wooden got as quick snap of the slide showing what appears to be SteamVR hand controllers in various form-factors, including a very curious controller that seems to wrap around the back of your hand so you can keep your palm open, and not constantly grasping the controller.

PlutoVR’s Shawn Whiting tweeted out a slide about the upcoming (and unrevealed) SteamVR basestation due out sometime in 2017. Could it mean another room-scale headset is around the corner?

We’ll be keeping our eyes out for more tweets and clandestine periscopes of all things VR to come from Steam Dev Days.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Get Schwifty!

    Glad to see they are trying to move away from the pure wand design…not too surprising as the wands were clearly a “get to market” interim step IMNSHO….

    • Bryan Ischo

      Here you are again with that agenda …

      • Get Schwifty!

        Well I was here first actually. No agenda other than a war on hypocrisy.

    • DiGiCT Ltd

      You should change your nick to “Get Rifty” it fits more who you are lol.

      • David Herrington

        I think “Get Salty” is more like his type.

        • Mike Handles

          Hahaha, yes.

    • David Herrington

      Its been so great having these 100% fully functional motion controllers these past few months.

      • Get Schwifty!

        I could make an easy jibe about how long you will likely use them, but if your investments are ranked in months there’s not much I can say.

  • Take Steam’s positional sensor, attach Finger tracking glove, sell 10 million of them. Then End.

    Manus and Dexmo could be doing quite well in the future, if they can get those Lighthouse sensors up and running.