To thank developers, and further attract more games to its PC VR app store Viveport, HTC is temporarily bumping up its developer revenue share for the full year.

From January 1st to December 31st of this year, HTC is increasing net revenue share from its typical 70/30 split to 80/20 for one-time purchases, in-app purchases, and games enrolled in its Viveport Arcade program.

Outside of high-performing games which generate $10 million or more in sales, Steam still offers developers a 70/30 split, so it’s clear HTC is making an effort to pad out Viveport with games either already on Steam, or looking to launch there in the next year.

Since its launch in August 2016, Viveport has changed a great deal, and offers a pretty good selection of top VR games, including The Walking Dead: Saints & Sinners, Friday Nights at Freddy’s VR: Help Wanted, Moss, Paper Beast, and Creed: Rise to Glory.

Outside of offering support for both SteamVR and Oculus Rift games, the platform also boasts one of the best value propositions through its Netflix-style game subscription service, Viveport Infinity—something we think earned the platform a second chance after a pretty lackluster launch a few years back.

Viveport Infinity already features a 80/20 split, so now the whole platform is looking a lot more competitive.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • kuhpunkt

    Is anybody here in the comments actually using it? I just use Steam.

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    At this point they should make this permanent, and have a temporary 90/10. HTC is just a frustrating mess and that nonsense from their CEO about “all in twos” was just bizarre. They have no credibility at this point and their insistence on having their own cohesive platform is pointless. They should try and make their wireless adapter work with the index for example, and stop pretending like we’re going to be buying their “Proton” vaporware. Did you know they charge for local streaming from your PC to your Vive Focus Plus? Not even just a one time fee, that’s pathetic.

    I know they are going to release an XR2 version of the focus plus but if it has the same controllers it’s dead on arrival. They can’t keep it under wraps and assume it will make any impact on release in the current situation. They need to show it to the public, let people try it out, get feedback, and actually make a product that can compete by being in touch with what people and developers want.

  • I guess they just hired Pareto