SpicyTails, the Japan-based studio behind VR anime experience Project LUX (2018), celebrated a successful Kickstarter earlier this year focusing on their next VR project that aims to bring the manga/anime Spice & Wolf to VR. Now, the studio says not only will users on Rift, Vive and Go be able to experience the game this June, but at some point afterwards it will be expanding to Quest, PSVR, and Nintendo Switch.
Update (May 27th, 2019): As reported by Gematsu, SpicyTails has announced that they’re expanding their target platforms to include Oculus Quest, PSVR, and Nintendo Switch. ‘Spice & Wolf VR’ is slated to be available on both PS4 and PSVR.
SpicyTails also reveals that the Nintendo Switch version is slated to support the Nintendo Labo Toy-Con VR Kit as well.
Its initial launch on Rift, Vive and Go will take place on June 3rd, while the platforms mentioned above will follow at some point this summer.
The original article announcing its launch follows below.
Original Article (April 7th, 2019): The launch date was originally slated for May 2019, promising support for Rift, Vive, Go, PSVR and eventually Quest. SpicyTails however announced in a tweet that Rift, Vive, and Go support would be launching on June 3rd, making no mention of PSVR or Quest. Both Quest and PSVR support were stretch goals for the Kickstarter campaign.
“Spice and Wolf VR” OculusRift, HTC-VIVE, OculusGo Edition will be released on June 3! pic.twitter.com/o1LPgTGWrG
— SpicyTails@ (@spicytails) April 16, 2019
Spice & Wolf VR managed to get an eye-watering ¥41,479,064 (~$370,000) on Japanese crowdfunding platform Campfire; through its international Kickstarter, the project garnered an equally impressive ¥30,978,009 (~$275,000), bringing the total to over $645,000 to create the game.
Spice & Wolf VR includes original series author Isuna Hasekura, the anime’s original Japanese voice actors, and production staff such as original author Tsukasa Okura, character design by Ju Ayakura, 3D modeling and motion by Keisuke Sakakibara, and voice actors Ami Koshimizu (Holo) and Jun Fukuyama (Kraft).
Here’s a quick peek into just how far along the game has come: