An ostensibly premature Walmart product listing may point to both the price and available internal storage sizes for the upcoming Oculus Quest 2.

At the time of this writing, Walmart currently has a mystery Oculus headset listed, which neatly fits within Oculus’ long established codenaming scheme; Oculus Point Reyes.

The listing specifies two models, a 64 GB variant priced at $299 and a 256 GB variant priced at $399.

Image captured by Road to VR

If these are indeed authentic prices for the new Oculus Quest, it would represent a substantial reduction over the first Quest, which fetched $400 and $500 for the 64 GB and 128 GB versions respectively when it launched in May 2019.

The Oculus Quest 2 was first revealed in leaked images back in late July; with Facebook Connect (ex-Oculus Connect) happening on September 16th, it suggests we could see a product launch or pre-order campaign in about two weeks. We’ve sent a request to Facebook for confirmation, so we’ll update this soon.

SEE ALSO
[Update] Multiple Leaked Photos Show Possible Quest 2, September Reveal Rumored

The listings also appear to have placeholder images of Oculus Go headsets, something Facebook has already vowed to retire in its quest (pun intended) to go full 6DOF from now on. It’s important to note that the entire listing could be filled with placeholder information, although it’s safe to say Walmart is getting ready to list something.

Notably, the ‘Point Reyes’ name is entirely new. It was previously thought that Quest 2 was operating under the codename ‘Del Mar’, which was discovered in developer documentation back in March 2020, however it’s not out of the realm of possibility that the Del Mar name was referring to an intermediate iteration of the Quest 2.

Update (2:35 PM ET): Facebook acknowledged our request but left us with no comment.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • xyzs

    Reyes In computer graphics means render everything you ever saw. Maybe a hint at a eye tracking feature ?

    • Kisato

      Doubtful at its price point, even with Facebook subsidizing the device.

      • Ad

        Yeah, there’s a limit to how much they can subsidize them. Investors cannot stop zuckerberg because he owns a majority of the voting shares but if they revolt it’ll draw a lot of attention, and if it’s priced too low it’ll also get a lot of negative attention or even cause competitors to sue.

    • Bob

      Not a chance. Essentially it’s just a hardware refresh of the Quest with cheaper materials to keep the costs down.

      • Kevin White

        Not even lighter, higher refresh capability, faster SoC?

        • Blaexe

          The Bloomberg leak says it will run at least at 90Hz, indicating a more powerful SoC. Also about 20% lighter.

          • jimmy

            i think with the experience they have with quest they managed to reduce manufacturing cost and with huge quantities they can reduce cost per unit

          • Ad

            Not by enough. If that were possible then Samsung could just walk in and make twenty million $200 PC headsets with their massive capacity.

          • VR5

            They could but the problem is, that wouldn’t sell. You have to have a product that is good enough to sell that many units. WMR headsets didn’t sell enough to risk flooding the market with hardware that will sit on shelves.

            It is the initial momentum of the Quest that enabled them to make this next step. If they keep their momentum they can further increase production.

            Basically you first have to have a product that is accepted by the market before you can mass produce and go for a mass market price.

          • Ad

            Half a million units isn’t enough acceptance. Samsung could do it by getting Valve’s endorsement and actually marketing them now that headsets are in short supply. The whole WMR line was broken by having no central marketing, low quality, the worst tracking and controllers, and targeting a budget price of 400 that was undercut almost immediately by the big two. Not to mention they were called mixed reality but were just VR.

          • VR5

            Where are you getting half a million from? It would also depend on the time frame. Anyway, Quest keeps selling out. If your product is selling out at a higher price, you can certainly risk increasing production at a lower price.

            Why the WMR line failed is beside the point. You need a successful product to build on. Until you have it, price dumping will not magically make it successful. Also, you could hand out PC headsets for free, they would still require a not cheap PC to use it. A free Samsung PC headset would still be more expensive than the Quest.

          • silvaring

            It’s interesting to think about what a ‘successful product’ is in the context of 2020. Think about back in 1995, a successful product was made through a company silo, in secret, and rolled out through a big marketing launch (the PS1). Then go to 2014, and Kickstarter means your product can be made in a semi finished state but kickstart your brand so that it gets sold to a enormous company for $2 billion. So now in 2020 what is a successful product? I know its not any of the current VR headsets, and the established smartphones with their modern tricks are also not enough to make 1 billion people go ‘I want that right now’. I wonder then, is a successful product in 2020 more about software than hardware? Is the hardware going to have to be invisible so that the software can hit those numbers that Zuckerberg / Luckey have spoken of? Critical mass….

          • VR5

            Any product that generates profits is a success. So VR, not yet? lol

            VR has the potential to be absolutely huge. But for that the tech needs to have less frustrations, less obstacles. And it depends on people who own VR showing it off to people who don’t.

            Social distancing is poison to VR. On the other hand, staying at home is a boon to all entertainment tech.

            Would have been easier without the pandemic but it can also be a chance.

          • silvaring

            I wasn’t saying it’s not a success… thought you would gauge by my comment that I mean a ‘mass market’ success not just any ‘profit success’ story you read or hear about.

          • VR5

            I wasn’t saying it’s a success either. It’s not even very profitable (on average). But it can be huge (mass market huge) if it gets the chance to grow. I explained how the current situation both puts a brake on that growth and can be a chance.

          • silvaring

            I’m sensing a bit of backtracking, but whatever its ok, we are on the same page it seems.

          • Ad

            All headsets are sold out.

            Did you even see the new GPUs? $499 for a GPU that is faster than the 2080ti and a coming sell off of all the older GPUs. You realize that having a VR ready PC, which is now just a mid range PC, allows you to not just use VR but do pretty much everything better on a PC?

            Then there’s the consoles but we can leave those aside. And for WMR, it’s not a product line in the traditional sense. The Reverb G2 is getting plenty of attention not because it was WMR but because it’s designed with Valve and endorsed by them. People don’t care if the older WMR weren’t successful.

          • VR5

            You didn’t answer the question where you got the half million from. Talking out of your ass again?

            Quest has been selling out ever since it released in May last year. In fact, during black friday 2019 Amazon had no stock because the Quest was sold out ahead of it.

            So Quest didn’t need Alyx or covid to sell out. Of course it can benefit from the same boost so all the more reason to increase production.

            PC usage has been declining since smart devices appeared in the scene but I guess there are still like a billion PCs in use. That sounds like a lot but it is only ~13% of the world population. Most of those aren’t gaming PCs though. Steam has like a 100 million users. Only half of those have hardware that can run VR.

            So PCVR sells to less than 100 million users, PSVR sells to around 100 million users. Quest sells to 7.8 billion users.

            I hope PCVR and PSVR do well and keep growing. But the ceiling for standalone is so much higher.

          • Ad

            I’ve talked to multiple Facebook fanboys who used half a million as their estimate of the number, and I think it was in an Upload discussion.

            “ Quest sells to 7.8 billion users.”

            This is literally the stupidest thing I’ve ever heard. You’re living in a pointless fantasy and you really need to just stop.

          • jimmy

            he is actually right you dont need any other hardware to run a quest other than maybe a smartphone/tablet and internet connexion which is the base for about half the world population that mean your potential consumer is a lot bigger, steam only have about 37millions vr ready pc according to roadtovr and its keep going down, pc gaming have been in a decline for years just google it

          • Ad

            That’s like saying 7.8 billion people can buy a PlayStation 5, it’s a stupid statement coming from a useless facebook fanboy that doesn’t think before he says something.

            In the real world, where VR is a first world thing that is largely a luxury or a higher end work thing regardless if you’re using a facebook device or a dedicated one, a market of 200 million people is more than enough of a market for an industry that has not cracked 10 million. Every GPU on the market will be more than VR ready by the end of the year, including all new dedicated laptop GPUs. Within a few years integrated graphics will be able to run VR. PC gaming is about to get a big boost from the new GPUs but even if it doesn’t, we’re cycling into all the consoles and PCs being more than powerful enough to use VR. “Potential consumer” is a terrible metric when these people are already pre-selected for being interested tech consumers in the right age range and who would actually want it.

          • jimmy

            you are the worst valve fanboy i ever seen

          • Ad

            I’m really not a Valve fanboy. I think they should take a lower cut of VR games, I think they aren’t doing enough in VR, I actually had a mixed review of Alyx, I recommend PSVR to a lot of people, and my hating facebook has a lot less to do with console wars and more to do with both the cult like nature of the oculus community and… you know: https://time.com/5880118/myanmar-rohingya-genocide-facebook-gambia/

          • jimmy

            lol the biggest cult i ever seen is the valve community who keep saying praise lord gaben like some fucking lunatics and call themselves the master race

          • Ad

            Gabe is a meme and PCMR both is a meme and isn’t a valve thing.

          • jimmy

            Lol the price of pc went down a lot since the 2000s you can get a good laptop for 400$ now or a decent gaming pc for 500$

          • Ad

            Yet gaming PCs for VRare impossible to get, as UploadVR says :P

          • Ad

            835s are so old in relative terms that they’re more expensive than just going with a still in use chip.

          • Christian Schildwaechter

            The 835 is still sold. Only the 800/810 have been EOLd, the current line sold by Qualcomm still includes the Snapdragon 820 and 821. It is pretty safe to assume that Facebook could buy the 820 for less than the 835, which in turn will still be cheaper than the 845. The difference will be reduced over time for older chips, but it makes no sense for Qualcomm to produce an 820 and try to sell it for more then the newer SoC, as nobody would buy it. They are still producing and selling 820s, so they must be cheaper.

            The price for older hardware only rises above newer hardware in the context of long-term support, i.e. the chips are manufactured even though it makes little economic so that existing product lines don’t have to be redesigned, or older hardware like existing mainboards can still be upgraded with e.g. more RAM. That may happen with 1000 years of Windows XP special support contracts or industrial embedded systems, but it doesn’t happen in smartphone technology, where older chipsets are quickly cut of from driver updates and killed.

          • Ad

            Reporters over at Polygon agreed with the idea of it not being as cost effective compared to before, and Qualcomm has a 700G series of chips meant to be lean cheap lower end versions of their chips for budget phones. Maybe they’re making these but I don’t think in large enough numbers.

          • StaticNebula26

            that was for the del mar not the point reyes

          • Blaexe

            No. Go read it again. It doesn’t mention any codename. It says there are multiple prototypes and they feature at least 90Hz. Some 120Hz.

          • StaticNebula26

            still this brings up the point of which codename does the report apply to

          • Blaexe

            The report is about multiple devices being tested. Ultimately the codename doesn’t matter.

          • StaticNebula26

            the codename does matter, why would facebook switch the white quest’s codename from del mar to point reyes, that would mean that they chose a different prototype from the multiple devices being tested, that’s not something you do a month before mass production.

          • Blaexe

            Who says it was switched a month before mass production? There’s no evidence about what you’re saying. The new Quest has been in mass production for a month already. Del Mar and Point Reyes might be the same device, or different ones – we don’t know. And it doesn’t matter, because we don’t know the specs of any of these anyway.

          • Christian Schildwaechter

            John Carmack said during one of his keynotes that the 835 Soc in the Quest actually was capable to run the display at more than 72Hz, but they couldn’t simply release a software update to enable it. They would have reapply for certification by the FCC and similar agencies because the electro-magnetic emission that the Quest was originally registered with would change. Therefore they wouldn’t enable it on current devices.

            So the 90Hz isn’t necessarily an indicator for a new SoC, they might have simply enabled the feature as their software has improved and they had to apply for a new FCC certificate for the new Quest anyway.

          • Blaexe

            Watch it again. The panels used in the Quest are capable of 90Hz (obviously, as the Vive Pro and Odyssey used the same ones). The SoC is running at its limit though. Higher refresh rate would mean even lower render target.

          • Christian Schildwaechter

            I just did. OC 6 keynote day two, starting at 01:04:00.

            “… on Quest, we got the issue that the OLED displays we got there absolutely can run 90 frames per second where we had a bake-off early on where we had the same content running at 90 and 72, and we decided to go with 72 because it was going to be too hard for most content to make 90 frames per second.

            But some content could, and as we are back to remote rendering now, I’m like ‘Oh, we could do more content there, we could remote render at 90 frames per second’, again, that would be a nice little bonus relative to Rift S. But the display people told me that our FCC certification would be voided if we changed the clock rate on the display, so that’s too bad. I don’t think we are going to try to re-certify the device, but maybe future headsets we will try to crank them up.”

            All this Carmack style in 45sec. So the Quest has always technically been capable of running 90Hz on the 835 with the current display, they limited it to 72Hz because although hitting 90Hz is possible, it is very difficult for software developers. They could have enabled 90Hz for cases with lower performance requirements, but would have to re-certify the Quest.

            For numerous reasons I’m still very sure that the new Quest will run on the 835, and that running at 90Hz will be the result of improvements in the rendering backend and SDK, similar to the Go becoming able to decode 5K video when initially limited to 4K, which according to Qualcomm could not be improved. Fortunately Carmack didn’t listen to them.

            The current Quest can run in 72Hz or 60Hz, the new Quest might simply add a 90Hz mode that developers can enable if their apps are sufficiently optimized, otherwise it will fallback to 72Hz. Technically this mode would be possible on the current Quest to, but it will never be enabled due to certification issues.

          • Blaexe

            He clearly says most things would not be able to run at 90Hz and that the SoC would be the limiting factor.

            They won’t re-use a SD835 at the end of 2020. It will be produced in very low numbers and more expensive anyway. Expect a pretty significant upgrade.

            Fragmenting the apps (some do 72Hz, some do 90Hz) is also not Facebook style. We only got the 60Hz mode because of 30fps and 60fps videos. Apps still have to meet the 72fps requirement.

          • jimmy

            i wonder for how long Qualcomm will keep producing the 835 at some point its gonna be years old most phones dont keep using old processors

    • Andrew Jakobs

      Seeing the most used eyetracking module is still around $100 per eye, don’t count on this Quest having eyetracking.

      • jimmy

        also most eye tracking dont work 100% of the time so they cant be used

    • Ad

      You can always discount any high end features that would push up the price that much. I think they’re also smart enough to realize that having eye tracking would raise a ton of alarm bells for people.

    • StaticNebula26

      point reyes is a califonia beach, its just keeping with the code name convention

  • Ryan

    The Point Reyes name is in keeping with the Oculus naming convention of beaches in California.

    • jimmy

      good find

  • Blaexe

    The important point is that this is already the second listing of the 64gb/$299, 256gb/$399 combination.

    There was one leak last week aswell.

    https://imgur.com/a/BbG5pDc

    https://youtu.be/_Op1Jp7qw10?t=393

  • Rob

    could be a pre-order now thing on the 16th September with a 13th October release?

  • Sven Viking

    Initially I was saying this looked like a lower-cost model while others were saying it was intended to replace the current Quest. It’s looking possible both may be correct.

    • Ad

      Like the Rift S basically.

    • Yeah, but at $299 I don’t expect many improvements, even with Facebook selling undercost

      • Sven Viking

        I’m guessing there’ll be both upgrades and downgrades. If it’s not so light that comfort is improved despite the simpler headstrap, though, I’m not convinced they’ve made the best tradeoffs.

  • Andrew Jakobs

    Why talk here about Quest 2 as it was almost certain it wouldn’t be a Quest 2, but more like a Quest S.. And $299 might not give much hope for an real increase in specs, and I’ll bet most people will just go for the 64GB version as they think the $100 more to 256GB is a bit much, certainly if you’re gonna use it with Link anyway..
    As far as I know Quest 2 is a completely different headset, an XR2 based headset. And at $299 I certainly don’t expect this new Quest to have an Qualcomm XR2 chip..

    • Ad

      I think this is just an LCD screen, an 845 chip since 835s are old enough to be barely cheaper, and maybe it’s easier to make so they can pump more out. Probably supports link with 80hz, replaces both the Quest and the Rift S, but probably no hardware link, still streaming. I expect they’ll cut 50 bucks if it’s even a little bit possible. I don’t think an XR2 chip is coming anytime soon though for cost and thermal reasons. I don’t think they’ll ever make a Quest that costs more then 500.

      • Andrew Jakobs

        Yeah, I also doubt they will have DV over USB-C with this new incarnation, that would make it even better, able to use direct video, or still using the streaming option if you don’t have an available videoport. But maybe the Wifi is upgraded and you might be able to even stream through Wifi better than with the current Quest (which I hear works already quite good, but I still think if Oculus would support it natively themselves it might be just a tad better than through the 3rd party option).

        • Ad

          I think the limit on the current system is a mix of on board chips and inherent limits of WiFi. WiFi 6 could reduce latency under stress but I don’t think it would make wireless streaming that much better.

          • Andrew Jakobs

            Well, in the end it’s not much different from the wireless options for say the original Rift/Vive.. Shame those are still so f-ing expensive otherwise I would have bought one already for my Vive Pro..

          • Ad

            I’m hoping new WiGig tech can be more around $199 to give the index wireless. People can be weird about wireless. Heaney from UploadVR is saying the PSVR2 needs to be wireless $299.

      • Christian Schildwaechter

        I doubt that they will go with the 845. Mainly to keep a single development target and to allow for further price reductions.

        This Quest S/lite is not only a cheaper Quest, but also an Oculus Go replacement. USD 299 for 64GB is a lot closer to the initial USD 249 for the 64GB version of the Go, which, according to John Carmack, sold more than the 32GB version. The soft headband will allow the typical Go media user to upgrade from the now defunct Go and still use it while laying in bed, something that doesn’t really work with the current Quest headband. If they managed to reduce the weight, the Quest S/lite would also work better for longer usage, e.g. watching a movie.

        Many casual users use their HMD to watch Netflix. If it works according to Facebook’s plans, they will watch Netflix together with friends and family in virtual rooms provided by Facebook. These users don’t need beefier SoCs, the need more friends and family members to also own a Quest. The new lower price will probably be below the impulse buy limit for many, but it would be even better if they could push the price to where giving family members a Quest as a Christmas present just to meet them in VR becomes viable for a lot of people.

        My guess is that the Quest S/lite is actually a lot cheaper to produce than the current Quest. This will allow Facebook to further lower the price in the future. Selling it for USD 249 or USD 199 right away would probably cause a lot of current Quest owners to get rather angry for having payed 60% to 100% more for a similar device. Selling at that price a year from now will make the Quest S a popular gift, so keeping the cost as low as possible makes sense.

        The other argument against the 845 is splitting the user/software base. Developers would probably continue to target the 835 for a while, so the advantage for 845 users would higher render resolutions or frame rates, but not more capable software. It would be more like a PS4 Pro that runs PS4 games with some benefits. Consoles stick to their technical baseline for the whole generation, which increases the audience and gives developers enough time to learn to properly optimize. The Quest has been treated more like a console, with the curated walled-garden app store and the strict quality requirements to get software approved. I think they will go for the long-term stable technical base too, so all Quests up to the next major upgrade will share the same technical base that developers can target. If any better device is released mid-cycle, it will be an additional model like the PS4 Pro, not a replacement, and all its features will be optional.

        Keeping the cost as low as possible for future price reductions and keeping a single development target will probably help growing the number of Quest users a lot more than the extra users Facebook would gain by adding a slightly newer and slightly more powerful SoC that is still two generations behind the current one.

        • Ad

          The 845 only allowing more frames is what I was thinking, I wasn’t expecting new software. You may be right about the price but could they really get to $300 without switching to a 700/G series budget chip?

    • AJ_74

      But frankly, who needs it? I for one would happily pay $300 for a Quest S with the Rift S display, an SD 845 and a hardware video-input for PC use. In fact, I’d buy 2.

      • Andrew Jakobs

        I agree with you.. But the biggest problem I have with the new Quest (as it seems now) is that it’ll be white…. Don’t want a white headset, already think it’s a shame my PSVR headset is white..

      • care package

        Black levels really do suck azz on the Rift S. One of the reasons I got rid of mine.

  • Liam Mulligan

    Speculating but looks more like a replacement for the GO price point, with potential for a separate model. With all the XR2 devices coming, it’d be a hard position to put yourself to not be competitive or in the same league, especially with horizon on the well horizon. I think many would find the FB login req easier to swallow if the hardware is groundbreaking. I guess well just have to wait and see. Always love a good pre-launch ponder.

    • disqus_8fLBLT7n3c

      Indeed. XR2 will stretch VR to its limits, but it’s unlikely to be cheap enough to stick in a $300 headset. While I dislike FB, I’m quite happy to see them flowing into the market in the places where competition might not exist fully. :)

  • notRobot2

    Another box on your face

    • jimmy

      do you know where you are

  • dk

    it would be interesting how they will keep up with the demand when both versions r significantly cheaper

  • $299 would be an amazing sweet spot to have more mainstream adoption. And if this price is confirmed, it may mean we are talking about a Quest Lite

  • Sofian

    1600×1600 dual lcd.

    • xyzs

      I hope so.
      I am so over seeing the ugly Pentile matrix in my Quest.

      • care package

        No you don’t hope so. black levels are horrible on the rift s.

  • jcwillia1

    that looks like an oculus go replacement to me

  • Lucas

    This is clearly an oculus GO successor…. hence the price.
    Oculus Quest 2 will come with at least 399 / 499 prices..

  • Lucas Cunningham

    From what i can find FB still hasn’t gone to the FCC for this headset, launch is still months out.

    • Lucas Cunningham

      Update: I was wrong :)