If you’ve been following along for a bit here at Road to VR, you know I’ve got a chip on my shoulder when it comes to AR. So far we’ve seen few useful implementations of augmented reality. The technology exists to convincingly overlay virtual imagery onto our real world, but so far there’s no ‘killer app’ or usage scenario that is driving adoption of AR. So here’s a free idea for an augmented reality app: the keyboard trainer. First come, first served!
So far AR apps have been little but ‘here’s a new way to show people ads’ or ‘here’s a crutch for dying media like physical newspapers.’ AR isn’t going to take off until there’s a good reason for people to be using it; you don’t need to be a genius to see that consumers aren’t going to adopt AR if you are pitching it as a new way to cram more ads down their throats. Did people pitch the first TVs as a way to advertise to you in the comfort of your home? Of course not! They pitched the idea of the TV as a way to bring entertainment directly to you. AR is no different — there needs to be a better pitch than ‘it can show you novel ads!’
So here’s a free idea for whoever wants to take it: an AR app that helps you learn how to play the piano or even to type. I’m not saying this isn’t the ‘killer AR app’ that augmented reality needs, but it’s definitely something useful (and something I’d pay for)!
Free AR App Idea: Keyboard Trainer
If you’re like me you spent a small portion of your childhood playing with incredibly complicated electric pianos. These were often powerful units that could record multiple tracks and had hundreds of different tones. Unfortunately the little LCD display and unintuitive menus made using these functions a serious challenge — you can easily find the thick manuals to prove it!
The other day I was nostalgically playing around with an electric keyboard. On the keyboard’s LCD panel there was a representation of all of the keys. You could enter a mode wherein the keys would light up on the screen and teach you how to play a song. It was somewhat tough to map what was shown on the little LCD to the actual keys though.
It struck me at this moment how great it would be if I had a pair of augmented reality glasses and an AR app that would overlay a virtual hand onto my keyboard in the same position where I should put my real hand. This would make it immensely simple for users to match their hands to what’s being shown on the overlay and a great way to teach them basic chords and songs. It doesn’t take much imagination to flesh out the rest — the app could also have a virtual teacher that would talk to you and show you. “This is the middle C key… this is a C major chord.” Presto! Basic keyboard skills mastered in no time.
This same concept could easily be used to teach children the proper way to type on a computer keyboard. Just put on your AR glasses, fire up the app, and follow along. “This is the home row… here is where you fingers should rest,” etc.
So I say to AR app developers, this idea is up for grabs, have at it!