Watch: 12 Minutes of ‘Robo Recall’ Gameplay with Oculus Touch

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One of the flagship announcements at last week’s Oculus Connect developer conference, Epic Games’ Robo Recall is a slick, polished first person shooter built for Oculus’ forthcoming VR motion controllers Touch. Here’s 12 minutes of raw gameplay from the Connect 3 demo to give you some idea of what to expect when the game lands early next year (see embedded video at the top of this article).

Road to VR‘s Ben Lang described Robo Recall as “satisfying action-packed fun” after spending time with the game at this year’s Oculus Connect 3 conference. The game, which evolved from the extremely well received tech demo for Touch, Bullet Train, retains a lot of the same core mechanics as it’s predecessor but polishes and hones them.

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Now however, the premise is that you, the protagonist, are out to ‘recall’ hordes of malfunctioning, beweaponed mechanoids with brute force – i.e. your fists and a selection of guns. Ben had this to say about the title in his recent hands on article:

The sum of the experience is satisfying action-packed fun. Grab a robot, rip the gun out of its hand, then blow its head off and use the corpse as a shield.

The game isn’t just fun, also impressively beautiful. That’s the norm for pretty much anything Epic has set their minds (and their impressive Unreal Engine) to, but Robo Recall in particular uses some new tech from Epic to look extra sharp in VR.

The title will be made available for free for Oculus Touch owners with three environments each sporting three missions each. The title will appear some time in Q1 2017.

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'Bullet Train' on the Latest Oculus Touch Makes You a Bullet-Catching Badass

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.