Hand-tracking Rhythm Game ‘BEATABLE’ Leaves Early Access on Quest with Massive Update

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XR Games today announced its hand-tracked rhythm game BEATABLE has left early access on Quest, bringing with it a rash of new features and content to keep you smacking your desk to the beat.

Using a table as a VR haptic device is pretty genius—no controllers required, only a Quest 2 and above to get you hitting and holding notes, and clapping at symbols in mid-air.

Along with leaving early access today, Beatable has also gotten its first big update following an initial five-song music drop back in April, which followed shortly after its initial early access release on Quest.

Image courtesy XR Games

Now, the game includes a few new features, including a custom song and map editor, letting you create, share, and compete on your own tracks.

You’ll also see a total of 24 songs now, 12 of which were available during early access. You can check out the full setlist over on the game’s Spotify Playlist, which includes an anime-inspired anthem by Kudo Haruka and heavy-hitting track from Mikee Goodman, formerly of SikTh.

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When we went hands-on with the early access version in April, we noted that precision was the number one limiting factor to the game. Still, at the time Beatable was pretty much all the way there for a casual game.

Now, the launch-day update is also arriving with a refined gesture detection system, which XR Games says will “ensure you stay on the beat, every beat,” as well as improved visuals and gameplay feedback.

You can find Beatable over on the Horizon Store for Quest 2 and above, priced at $10.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • I tried a very early build an found it very fun! Curious to see how this new update is

  • ApocalypseShadow

    Surprisingly, this is a good game. I'm not necessarily into rhythm games but decided to buy it for something different than I normally play. The hand tracking is close to perfect, the music is on point and the open options to have custom tracks is a nice feature. Hopefully we can add our own songs to play on our own headset besides licensed tracks to purchase. Very innovative game. You could say it's just another derivative of Beat Saber style gaming since it's the leader in this category. But I never bought facebooks game to worry about comparisons. It's fun. It's good. One of the games I purchased this week. One of the other games being a Battleship game with galleon ships. Not perfect but fun as well.

    On a side note, and not that I would buy the headset as I'm not an Apple fan or would pay the price, but I would suggest that the dev get this game on Vision Pro real quick. It's fun. I think they'd like this game too. Another thing is that it would be cool to have a music visualiser or mixed reality objects that you can place in your space like speakers or dancing 3D people.