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Road to VR
PC VR
Quest
PSVR
Vision Pro
XR Industry
Design & Dev
Series: Inside XR Design
Series: Insights & Artwork
Guest Articles
Reviews
Hardware
Games & Software
Kent Bye
408 POSTS
0 COMMENTS
Interview with ‘SUPERHOT VR’ Game Designer – The Joy of a Slow Motion, Full-body Experience
Kent Bye
-
Dec 14, 2016
6
Designing a VR Escape Room Puzzle Game with ‘I Expect You to Die’
Kent Bye
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Dec 12, 2016
0
VR Industry’s Biggest Players Are Banding Together to Create an Open VR Standard
Kent Bye
-
Dec 7, 2016
24
Comparing Oculus Touch & HTC Vive Technology and Ecosystems
Kent Bye
-
Dec 6, 2016
171
VR & Memory, and Fate vs Free Will in Simulation Theory
Kent Bye
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Dec 2, 2016
0
Cultivating Plausibility & Presence in VR with the Concept of the ‘VR Fidelity Contract’
Kent Bye
-
Nov 30, 2016
1
Oculus Story Studio Co-founder Roundtable + Top 50 VR Storytelling Interviews
Kent Bye
-
Nov 29, 2016
3
Two Words for “Experience” in German: What VR Can Learn from Erfahrung and Erlebnis
Kent Bye
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Nov 24, 2016
3
Google Developers on Designing ‘Earth VR’: The Overview Effect & Finding Common Ground
Kent Bye
-
Nov 16, 2016
4
Using VR for Spiritual Transformation and Unlocking Creative Flow
Kent Bye
-
Nov 14, 2016
9
Using VR to Bridge the Culture Gap and Counter Cultural Indoctrination
Kent Bye
-
Nov 9, 2016
9
Google’s Josh Carpenter on Bringing WebVR to Daydream in 2017
Kent Bye
-
Nov 8, 2016
0
Mozilla on Enabling the Open Metaverse with WebVR, A-Frame, and Servo
Kent Bye
-
Nov 3, 2016
1
The Art of Dying VR/AR Art Show
Kent Bye
-
Nov 1, 2016
1
Embodied Cognition & Using Social Structures for Collaborative Learning
Kent Bye
-
Oct 30, 2016
1
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