Body Tracking
Meta’s Next-gen Avatar Presentation Was Too Good to Be True… For Now at Least
This week Meta showed off a preview of its next-gen avatars during the Connect keynote. Frankly, they looked great! However, there's... less than meets the eye here.
When Mark Zuckerberg appeared in Horizon during the Connect 2022 keynote sporting a next-gen...
Researchers Show Full-body VR Tracking with Controller-mounted Cameras
Researchers from Carnegie Mellon University have demonstrated a practical system for full-body tracking in VR using cameras mounted on the controllers to get a better view of the user's body.
Although it's possible to achieve full-body tracking in VR today,...
HTC Announces Face-tracker for Vive Pro and Vive Tracker 3.0, Launching This Month for $130
HTC today announced two new VR accessories: a consumer version of its face-tracker and a new version of the Vive Tracker which is said to bring a large jump in battery life alongside being smaller. Both accessories are priced...
Hands-on: HaptX Glove Delivers Impressively Detailed Micro-pneumatic Haptics, Force Feedback
The company formerly known as AxonVR, which has raised more than $5 million in venture capital, is rebranding to HaptX, and revealing a feature prototype of a VR glove which uses micro-pneumatics for detailed haptics and force feedback to...
HTC Releases Full Body Tracking Code for Use with Vive and Trackers
HTC Vive Senior Engineer James Xiong has provided a Vive IK Demo on GitHub, which includes a reference source code and Unity demo. Using the HTC Vive headset and controllers combined with three Vive Trackers, the program uses hardware tracking...
SIGGRAPH 2015 ‘AR/VR Contest’ Finalist Shows Multiplayer Widescale Mixed Reality System
A recently released video from Kenzan Technologies (3D visual effects) and Artanim Foundation (real-time mocap) showcases the Geneva based partnership's multiplayer version of their mixed reality system. Be careful with that torch, buddy!
They've called it 'Real Virtuality', and their widescale tracking space...
Cyberith Virtualizer makes US debut
On August 19, the Cyberith team debuted their Virtualizer virtual reality device for the first time in the United States at an event sponsored by Silicon Valley VR and Road to VR, with LinkedIn graciously providing meeting space in...
DoubleMe Demonstrates Impressive Realtime 3D Modeling
At the most recent Silicon Valley VR meetup, Albert Kim, CEO of DoubleMe, demonstrated his company's technology for creating realtime 3D models from a synchronized collection of 2D images. Subjects step into a small studio consisting of blue-screen walls...
CES 2014: PrioVR Virtual Reality Motion Input Suit Interview and Hands-on [video]
At CES 2014 Road to VR caught up with YEI Technology, the company behind the PrioVR virtual reality motion input suit. We interview Paul Yost, head of development at YEI, to get the latest on this exciting system. PrioVR will...
An Introduction to Positional Tracking and Degrees of Freedom (DOF)
The Oculus Rift developer kit is set to reach devs next month. It is widely expected to have significant impact in the future of gaming. While we're quite excited for the Oculus Rift, there's an issue that plagues virtual...
YEI Creates First Person Virtual Reality Demo With Full Body Tracking in Unreal Engine [video]
The ultimate goal of virtual reality gaming is to convince players that they are actually the inhabitants of another world. A number of components are needed to make this a reality. While head mounted displays like the Oculus Rift...




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