HTC today confirmed worldwide pricing for the SteamVR powered Vive VR headset, due to go up for pre-order tomorrow (29th Feb). They also announced that those pre-orders would receive Google’s virtual reality, paint application Tilt Brush in addition to the two announced pack-in titles Job Simulator and Fantastic Contraption.

Google’s Tilt Brush, originally developed by Skillman & Hackett, was one of the most unlikely sounding titles to join the flood of hype which flowed from HTC Vive’s inaugural demos at GDC 2015. It was a painting program, but one built for use in VR, complete with fluid motion controls and tweaked for room-scale VR. On the face of it, nothing likely to set the pulse racing, especially when placed next to more obvious targets like Aperture Robot Repair, set in Valve’s Portal universe. And yet, the intuitive and occasionally sublime VR painting title has received constant and sustained positivity since it appeared and has become very much associated with the SteamVR experience.

See Also: HTC Vive and SteamVR Hands-on – A Stage of Constant Presence

So it’s good to see HTC announce today that, when you pre-order your HTC Vive tomorrow (worldwide prices now officially confirmed by the way), along with Owlchemy Labs’ Job Simulator: The 2050 Archives and Northway Games’ Fantastic Contraption, you’ll also receive a copy of Google’s Tilt Brush. Quite an eclectic bundle of games, but all of them excellent demonstrations of the HTC Vive’s SteamVR controllers capabilities. Tilt Brush however may have broad enough appeal to attract those uninterested in gaming to the VR fold to become the Wii Tennis or Brain Training of the consumer VR revolution.

See Also: Watch a Disney Animation Legend Learn to Draw in VR

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Based in the UK, Paul has been immersed in interactive entertainment for the best part of 27 years and has followed advances in gaming with a passionate fervour. His obsession with graphical fidelity over the years has had him branded a ‘graphics whore’ (which he views as the highest compliment) more than once and he holds a particular candle for the dream of the ultimate immersive gaming experience. Having followed and been disappointed by the original VR explosion of the 90s, he then founded RiftVR.com to follow the new and exciting prospect of the rebirth of VR in products like the Oculus Rift. Paul joined forces with Ben to help build the new Road to VR in preparation for what he sees as VR’s coming of age over the next few years.