Graffiti Simulator ‘Kingspray’ Coming to Oculus Quest This Week, Trailer Here

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Infectious Ape, the studio behind Kingspray (2016), today announced that the graffiti simulator is headed to Oculus Quest on October 17th.

Originally launched on PC VR via the Oculus Store (Rift) and Steam (Vive, Rift, Index) back in late 2016, Kingspray focuses on realism; it boasts realistic spray, colors, drips, metallics, and plenty of environments to work in.

The app’s realism also extends to its urban canvasses, including paint surfaces such as trucks, buses, corrugated iron, plaster walls, bricks and various concretes—all without risk of jail time.

Kingspray added cross-platform multiplayer shortly after launch on PC in 2016, which includes a four-player collaborative space. Although Infectious Ape hasn’t specified whether multiplayer is coming to the Quest version as well, another player can be seen in the Quest launch trailer (linked below).

We’ll be keeping our eyes out for more details, so check back soon.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Regis Souza

    Very cool “game” I bought it

  • Greyl

    Looks cool, and is the type of game/simulation that could only work in VR.

  • VR4EVER

    Thats so great! I’m really looking forward to it!

  • namekuseijin

    Quest only gets cards, fishing and graffiti minigames. Good thing its audience doesn’t mind, but that’s worrisome for Oculus Link plans…

    • Seadna Smallwood

      I’m guessing you don’t own a quest then lol

    • Greyl

      Quest gets a lot of casual games, but it also gets a lot of hardcore games as well. But regardless, how is that worrisome for Oculus Link Plans?

      • namekuseijin

        It’s worrisome because a casual audience like can’t bother less for being tethered to a pc to play real games

        • Tim Hanke

          Looks like you’re not well informed then.. lol

          • namekuseijin

            am I? if most on psvr, an add-on requiring a console, are already mostly casual box-slashers, I can only imagine who most of the audience that bought a mobile hardware for minigames are…

          • Greyl

            Most of PS4’s audience are casuals, who bought the console for Fifa and GTA, doesn’t prevent a game like Bloodborne being made for it.

        • Greyl

          The whole point of Link is to open up the Rift store to Quest owners and grow the PCVR userbase. It’s only going to incentivise more Quest owners to get a gaming PC/laptop.

  • shadson93

    Hype Overload. I wish to buy it today! :D 10.17.2019 YUHU!