Manifest 99, a new release coming to PSVR on September 12th, is being described as an “interactive narrative VR experience” that “straddles the line between dream and nightmare.”
Manifest 99 is the first PSVR title from developer Flight School Studio (though they have worked on on VR projects), and aims its focus more at narrative than gameplay. The title will be played without a controller and rely entirely on gaze-based input. You’ll hop between the perspectives of Flight School Studios’ interesting animal-characters as you watch the story unfold.
Creative Director Adam Volker of Flight School Studio explains:
Manifest 99 is an ominous, eerie story about finding redemption in the afterlife. Set on a mysterious train inhabited by a murder of crows, you assist four travel companions on a journey to their final destination. You play Manifest 99 without a controller: gaze into the eyes of crows to move to their perch, viewing the world from their scale and perspective.
In addition to the murder of crows, you can also use your gaze to connect with your fellow passengers. The weary ghosts of a bear, doe, owl and crow ride the train with you as well. As you lock eyes with each character, you’ll discover more about their personal journey and what brought them to the train. Each passenger represents a chapter of the experience and while aboard, you must uncover why they – and you – are on the train.