Bandai Namco revealed late last year that it was partnering with XR studio Atlas V (Gloom EyesBATTLESCAR) to release a Mobile Suit Gundam game for Quest. While we saw a pretty vague teaser earlier this year, the studios tossed out a little more information today for its “full-length” anime, including release window and mixed reality elements.

Update (June 26th, 2024): Announced during UploadVR’s Summer Showcase today, Mobile Suit Gundam: Silver Phantom is officially coming to Quest this fall, bringing along with it some mixed reality gameplay elements revealed in a new trailer. UploadVR says the MR part of the game is set to include the ability to fight battles in your own living room using mobile suits featured in the main storyline and exclusive suits “designed specifically for this immersive experience,” 

The new trailer follows above the original article, which includes all other extant information about the game.

Original Article (March 21st, 2024): Mobile Suit Gundam: Silver Phantom is being pitched as a “virtual reality interactive movie,” which is said to provide fans with the opportunity to immerse themselves in the Gundam series in a new way and brand new story.

While the studios were previously very light on the detail when the project was announced late last year, it’s now been revealed the narrative will take place in the Universal Century 0096, including battle scenes in outer space.

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Now, just in time for the Tokyo-based anime consumer show Anime Japan, we’ve got a brand new teaser for Mobile Suit Gundam: Silver Phantom (linked above).

If you’re looking for a slightly deeper dive, Bandai Namco Filmworks and Altas V also showed off a behind-the-scenes video at SXSW 2024 last week, which gives us a brief glimpse its storyboards and character design.

In the meantime, we’ll be waiting to hear word on exactly when to expect Mobile Suit Gundam: Silver Phantom on Quest, as for now the release date is still a complete mystery. The studios tell us we should expect a Quest Store page soon however, which will let you wishlist the game.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • ViRGiN

    Not really my type of game, but seeing how they don’t even target PCVR, I’m going to buy it twice on Quest as a reward for the team.
    The game will be so much better as Quest exclusive, rather than wasting time and money to port it for 7 paid customers and hundreds of PCVR cheapskates.

  • ViRGiN

    Do you think valve will add mixed reality to SteamVR before end of this century?

  • Andrey

    I already wrote something like this under this "game's" announcement trailer a while ago, but it seems I still can't get over it, so here we go again!
    Imagine being a comapny with IP based on the most popular anime franchise in the world that's all about VR and AR (and even beyond that) and, instead of finally making a VR game based on it, you just create yet another Gundam "game" (though let's be clear – it's an "experience" and nothing more, even creators position it as "interactive VR anime" and not a full-fledged VR game project).
    Irony is that if title I was talking above is not good for a VR adaptation for some totally stupid reason, they own yet another IP that's all about – kind of – VR and games in general named ".hack". But nah, why would they create an appropriate game for fans of such titles, especially when fans for years desperately ask for it, when you can create something about Gundams, right? Scamco Mustdie never stops to disappoint!
    But actually my biggest fear is that sooner or later they will announce and then release such a game. Knowing them, it will be a total disaster, both technically and story-wise, and, most importantly, VR-wise too (if they can't develop flat games normally, what are the chances that their first true VR game won't be a pile of trash? Exactly!). So maybe their ignorance of not making it actually plays in our favour after all.