Myst (2020) developer Cyan Worlds announced today that its VR remake of the game is finally due to launch on PC later this Summer.

The VR remake of Myst launched initially on Oculus Quest late last year. At the time it was clear that the game would eventually come to PC as Cyan Worlds had already published a Steam store page for the game. Granted, it wasn’t known exactly when the game would actually launch on Steam.

Today the studio answered that question on Twitter when it announced that the PC version of Myst will see a release date in Q3 (which means at the end of September at the latest).

The PC version will include both VR and non-VR modes, and if you’re still eyeing VR from the sidelines with your Mac, the game will support MacOS too (though only in the non-VR mode).

The VR remake of Myst hasn’t been priced on Steam yet, though we’d expect it to mirror the $30 price point seen on Quest.

While the original was played as a point-and-click game, the VR remake of Myst reimagines the world in an interactive form, complete with books to pick up, levers to pull, and doors to slide open.

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In our review of the game on Quest, we found the real-time presentation to be a breath of fresh air compared to the static frames of the original 1993 version. The game also sticks closely to the original source material, which is nice for nostalgia, but if you’re a newcomer to the iconic game you may find its puzzles rather obtuse for the modern age.

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  • Ad

    It sucked that such a landmark PC title was remade first for quest and now after so much time is coming to PC, even flatscreen suffered the same delay. How different do the versions look?

    • 3872Orcs

      Well at least it was not a permanent exclusive. And another advantage it being developed for Quest leads me to believe it will have good performance on PC, this means I could run it well on Index at 144hz and have it be relatively crisp looking with some amount of supersampling on top.

      • Zerofool

        It’s not a direct port of the Quest version. The PC version has more complex material shaders, higher resolution textures and meshes, volumetric fog/haze effects and vastly superior lighting overall. You can spot these differences in the published screenshots. These changes are partly to blame for the delay, the other reason being the flat 2D version is also part of the PC release…

        With maxed out graphics, I fear it won’t run smoothly even at 90Hz on anything but the highest-end GPUs, if at all :/

    • 3872Orcs

      You downvote me I downvote you.

      • Loopy

        Ad is a self proclaimed basher. i dont even think he/she likes playing VR-Games :P

  • david vincent

    If I was told 30 years go that one day I would be able to play this game in real-time 3D and in VR !

  • markringoyt

    A little some extra puzzles or Easter eggs (like an extra hidden Age in realMyst) or anything that can expand the original storyline could be nice, otherwise I just can’t simply purchase another same content with just VR add-on or improved graphics, for Myst it happens so many times and I’ve already spent hundreds on it.

    • Andrew Jakobs

      Well, I also have some Myst versions, bought them in bundles, but I’ve always believed Myst was best played as a VR game, so I’ll definitely will buy this version (even though I have a lot of versions, I still haven’t played any of them, haha).

  • Je veux Myst VR pour mon anniversaire le 9 aout ! J’ai fait 10 fois le jeu en normal.