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Samsung Announces New Gear VR with Touch Sensing Controller Included

Today at Mobile World Congress in Barcelona, Samsung announced the brand-new Gear VR with Controller, with 70 titles coming soon. The controller is said to add a deeper level of immersion, using motion sensors, and an intuitive touch pad...
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Watch: How ‘Star Wars: Rogue One’ Used SteamVR Tracking to Shoot VFX

It's emerged that last year's Star Wars: Rogue One, used existing virtual reality technology - specifically HTC Vive's Steam VR tracking - to allow the film's director to compose visual effects shots for the movie. Watch how it was done. Whatever you...

SteamVR Tracking HDK Now Available for Anyone to Buy

Valve is increasingly opening its SteamVR Tracking technology—that which powers the HTC Vive's room-scale tracking—to the world. The royalty-free system requires no permission from Valve to be embedded and launched as part of third-party products. And now one of...

‘Bigscreen’ Social VR Desktop App Raises $3 Million Seed Investment Led VC Firm Andreessen Horowitz

Bigscreen Inc, the company behind the social VR desktop app, Bigscreen, last year told us they'd raised a seed round from "Tier 1" VC firms. Today the company has announced details of that round and where they're heading next. Bigscreen is simple but...
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Samsung and Six Flags Re-up Collaboration with New VR Coasters Combining ‘Mixed Reality’ and ‘Complex Gameplay’

Six Flags Entertainment Corporation—which runs theme park properties across the americas—and Samsung Electronics America, Inc. recently launched a renewed collaboration on new rides at two Six Flags theme parks which place users on real roller coasters while using a...

ZeniMax Seeks Injunction to Halt Oculus’ Use Rift & Gear VR SDK and More

Following a prominent lawsuit between ZeniMax and Facebook/Oculus which resulted in a $500 million award to ZeniMax, the company is now seeking an injunction to prevent Oculus from continuing to use code that was found by the jury to...

Valve Launches Free Steam Audio SDK Beta to Give VR Apps Immersive 3D Sound

Valve today announced the Steam Audio SDK, a spatial audio plugin that the company says is made is designed to "enhance all interactive products, specifically VR applications." The company has launched a beta of the SDK today supporting Unity,...

Samsung’s In-house Incubator to Showcase New VR/AR Experiments at MWC

Although the Samsung Galaxy S8 may not make its big entrance at Mobile World Congress (MWC) in Barcelona next week, the company will however be presenting a few new VR/AR projects coming direct from their in-house incubator Creative Lab (C-Lab). Just recompense?...
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AR Specialist Zappar Nets $3.75m in Funding, Aims to “Democratize Augmented Reality”

Zappar, a London-based developer in the Augmented Reality space, is announcing the closing of its Series A funding round. The $3.75m investment will accelerate the development of several new products along with increased support for ZapWorks, their flagship content...
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YouTube Spaces Studio Explores the Basics of Mixed Reality Video Capture

Prolific YouTuber Tom Scott recently visited the Mixed Reality Lab at the YouTube Space studio in New York in order to showcase mixed reality capture. The lab is using a technique involving a green screen and a tracked camera...

Closeup: Next-generation SteamVR Tracking Base Station is “Better in every way”

As evidenced by the decision to begin selling SteamVR Tracking base stations directly later this year, Valve aims to continue driving development of the technology. A look at the latest engineering sample of the next-generation base station model shows...
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Gear VR Shooter ‘Drop Dead’ Coming to Rift With Touch Support and Graphics Overhaul

One of Gear VR's most polished shooters is making the leap to the Oculus Rift with full support for Touch and a graphical overhaul. Developed by Pixel Toys, Drop Dead launched on Gear VR in late 2017 and was well received,...

Valve to Sell Base Stations Directly, Lower Barrier to SteamVR Tracking Development

Valve today announced plans to begin selling SteamVR Tracking base stations directly later this year; the first units on offer are expected to be the new single-rotor models the company recently teased. Valve is also making it easier to...

Now on Rift, ‘Tilt Brush’ is the First Google App on Facebook’s VR Platform

After a long and somewhat awkward period of Google keeping all of their VR apps from Facebook's VR platforms on desktop (with Rift) and mobile (with Gear VR), Tilt Brush is the first VR olive branch extended across the platform...

Valve: Only 30 SteamVR Apps Have Made $250,000+ (and other truths of the young VR market)

During a recent media event, Valve revealed that only 30 VR apps have made over $250,000 so far on Steam. Now focusing his company heavily on VR development, Valve president Gabe Newell remains bullish on the future of VR,...
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