Road to VR
Eye of the Temple is one of the rare VR games that focuses on not just on pure room-scale movement, but dynamic room-scale movement. The result is a uniquely immersive experience that required some clever design behind the scenes to...
Virtual reality opens a portal to every conceivable dimension, whether it be far-flung space stations, medieval dungeons, or fantastical realms translated directly from the minds of this generation's most talented artists. We were transported from our living rooms, home...
Rich interactions between the user and the virtual world are a key aspect of what makes VR so compelling, but creating and tuning such interactions is a challenging and time consuming task for developers. Toolsets like UltimateXR can speed...
Using Presence Platform’s upgraded Hand Tracking API, we introduced Hand Tracking with our most recent update to Myst on the Meta Quest Platform, titled 'Hands & More'. We’re super excited to finally let folks play Myst on Quest without...
There are currently two cloud streaming services that work with VR and are available to consumers: Shadow and PlutoSphere. These services allow Quest users to play PC VR games without needing a gaming PC, which is a big investment...
Cosmonious High contains 18 characters across six species all created by a team with zero dedicated animators. That means lots and lots of code to create realistic behaviors and Owlchemy-quality interactivity! The 'character system' in Cosmonious High is a...
Road to VR co-founder Ben Lang recently joined the crew of the Between Realities podcast.
Bringing more than a decade of experience in the XR industry as co-founder of Road to VR, Ben Lang joined hosts Alex VR and Skeeva on...
I’ve spent over 10,000 hours in ‘the metaverse’—or at least the proto-metaverse—virtual worlds inhabited by real people represented as avatars. The experiences and relationships I had there saved me from a dark place and set me on a mission...
Whether you're off dodging lasers and defusing bombs, shooting back hordes of zombies with your friends, or just sitting down for a quiet night alone with a photogrammetric jigsaw puzzle, there's plenty of options out there on how you...
Lynx is a Paris-based startup building the Lynx R-1, a standalone mixed reality headset that’s small and lightweight. The headset's Kickstarter reached its goal 15 hours after launch and is still ongoing, having recently doubled its funding goal. You can...
SenseGlove, a Dutch-based producer of VR haptic gloves, has revealed an early prototype of their second glove, the SenseGlove Nova. We recently visited the company to see how it works and feels.
Cas & Chary Present
Cas and Chary VR is a YouTube...
Hand tracking first became available on the Oculus Quest back in late 2019. Out of enthusiasm for this new input method, I published a demo of Cubism to SideQuest with experimental hand tracking support only a few days later....
It's the time of the season again for reflection, when we look back at this year's greatest achievements in VR gaming and remind ourselves just how far we've come in the four years since consumers first delved head-first into...
Recently released on the Quest store, Cubism is a spatial puzzle game with a slick minimal presentation. Designed by a solo indie developer Thomas Van Bouwel as a side project, the game impressively holds the highest user rating among all Quest...
When it comes to consumer VR headsets, gaming is clearly on of the most common use-cases. However, there are so many other things that are compelling and fun to do in VR. In this video and article, I share...