Adam Savage’s ‘Tested VR’ Takes You on a Virtual Tour of Maker Workshops

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Image courtesy Oculus, Adam Savage's Tested

Adam Savage’s Tested showcases an awesome mix of gadgets, emergent technology, and of course, the man himself building loads of costumes, props, and all sorts of geeky paraphernalia during his signature ‘One Day Builds’. Now, Oculus Quest and Go headset owners can take a virtual trip through a number of workspaces to find out just how the industry pros do what they do behind-the-scenes.

Hands-on: Vive Cosmos Aims to Reboot the Vive Experience

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Photo by Road to VR

HTC’s latest VR headset, Vive Cosmos, is just around the corner. This week Road to VR got a preview of the headset ahead of its October 3rd launch.

Vive Cosmos Priced at $700, Pre-orders Open Today for October 3rd Release Date

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Image courtesy HTC

HTC announced today that its new Vive Cosmos headset will be priced at $700 with a release date of October 3rd. Pre-orders for the headset are open starting today.

Vive Cosmos to Support SteamVR Tracking with Optional Faceplate Add-on

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Image courtesy HTC

Alongside opening pre-orders for the headset, HTC today revealed that Vive Cosmos will support SteamVR Tracking with an optional faceplate ‘Mod’, one of several which the company says will expand the headset’s functionality.

‘Rise of the Titan’ to Bring Its Colossal Robotic Boss Battles to PC VR This Year

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Image courtesy Lightbound Studios

Lightbound Studios, a Los Angeles-based indie studio, may not have succeeded last year to fund their VR game Titan Arena through Kickstarter, but all is not lost. The studio has continued work on the titanic-sized boss battler in the meantime, and now calls it Rise of the Titan.

VRMMO ‘Zenith’ Kickstarter Pushes Past $200,000 in Funding with 2 Weeks Left

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Image courtesy Ramen VR

Ramen VR, a new indie studio, launched a Kickstarter recently to help fund an ambitious new MMO called Zenith, a game currently being built for both VR and desktop users.

iOS 13 Code Suggests Apple is Testing Its AR Headset Internally

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Image courtesy Apple

Apple may not have shown off any AR tech at the company’s grand iPhone 11 unveiling yesterday, however thanks to some newly discovered code in a recent built of iOS 13, it appears Apple is testing its own AR headset internally.

HTC Vive Cosmos Pre-orders to Start September 12th

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Image courtesy HTC

HTC Vive Cosmos, the company’s upcoming PC VR headset, is officially going into pre-order starting September 12th.

Exclusive: Vality is Building a Compact VR Headset with Ultra-high Resolution

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Photo by Road to VR

Germany-based startup Vality is developing a VR headset that aims to offer near-retina resolution in a compact form-factor. This week, Road to VR got an exclusive hands-on with an early prototype of the Vality headset.

‘Battlewake’ Review – Explosive Nautical Combat in Need of Deeper Waters

Image courtesy Survios

Battlewake is a pirate ship combat game that seems to have it all; not only does it boast a campaign for both solo and two-player co-op, but also online PvP and a co-op ‘ongoing missions’ mode—certainly nothing to sneeze at in terms of a VR game. All of this ultimately gives it a more secure footing where multiplayer-only titles may have faltered in the past, but some might still walk away from this mostly well-polished arena battler craving something just a bit deeper.

WaveOptics Secures Additional $13M to Expand AR Optics Manufacturing

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Image courtesy WaveOptics

WaveOptics, a designer and manufacturer of waveguide optics for AR displays, announced it’s raised a total of $39 million (£30m) in Series C funding, something the company says will help scale its business operations in the UK, US and Asia, and build a high volume manufacturing capability.

‘NOSTOS’ Beta Gameplay Highlights the Pitfalls of ‘VR-optional’ Game Design

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In development by NetEase Games, NOSTOS is an online RPG due to launch later this year on PC with optional VR support. The game recently had a closed-beta period which gives a good look at how things are shaping up with less than four months before launch. While Zelda: Breath of the Wild inspiration is clear from the outset, the bolted-on VR gameplay speaks to a broader issue of ‘VR-optional’ game design.

Here’s What 100 Hours of VR Drum Practice Gets You

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Virtual reality drumming app Paradiddle recently accepted submissions for VR drummers to show off their skills. One drummer, who says they’ve never played drums in the real world, submitted a killer cover of ‘Assassin’ by MUSE.

Valve Developer to Talk About Secretive ‘Flagship VR Title’ at DigiPen Next Week

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Image courtesy Kerry Davis, Geekwire

When it comes to game development, Valve is probably one of the most notorious of black boxes; there’s still no telling what the studio has in store for its promised three ‘full-length’ VR titles, let alone the one planned to launch later this year. Developer Kerry Davis however will be holding a guest lecture soon at his alma mater, DigiPen, to talk about his 15 years’ experience shipping games at Valve as well as his most recent work on the studio’s upcoming VR title.

Lenovo Mirage AR Headset Returns with New Marvel Game & 6DOF Controllers

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Image courtesy Lenovo

Lenovo first released its smartphone-powered Mirage AR headset last year alongside its sole title, Star Wars: Jedi Challenges (2018), a collection of short AR games that let you do things like fight Darth Vader & Co. with a lightsaber-shaped controller, play HoloChess, and challenge the Empire in a tabletop RTS. Now, Lenovo is returning with a new AR game, MARVEL Dimension of Heroes, and a pair of 6DOF controllers too.

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