SteamVR Update Brings Motion Smoothing to Modern AMD Graphics Cards

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Image courtesy Valve

Valve this week released an update to SteamVR which finally brings Motion Smoothing to AMD graphics cards, a feature which aims to maintain comfortable visuals even during performance bumps. SteamVR Motion Smoothing launched first for NVIDIA graphics cards in November 2018.

Oculus Could (and Should) Offer Rift S Accessories for Improved Audio, Visuals, & Fit

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Photo by Road to VR

With Rift S right around the corner, a bunch of people are about to find that the headset’s on-board audio is lacking in quality and that the face gasket will make it difficult for some to get the lenses into the ideal position for maximum clarity and field of view. Luckily there’s a path forward—the Rift S design is relatively modular, allowing both the headstrap and the face gasket to be removed, meaning that Oculus could (and should) offer accessories to improve the experience.

Tilt Five Shows AR Tech Aimed at Revolutionizing Tabletop Gaming

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Tilt Five is creating a tabletop AR platform aimed at fusing traditional board games with the benefits of augmented reality. This week the company showed off a glimpse of what users can expect from the system.

HTC Says ‘5G Hub’ Will Stream VR ‘Directly to Vive Headsets’, One Day… Probably

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Image courtesy HTC

HTC introduced its ‘5G Hub’ product back in February—a 5G mobile hotspot mashed up with a media streaming device and a digital assistant. And still “coming soon” is a “cloud-based virtual reality” feature which promises to stream VR content directly to the Vive Focus, ‘no PC required’. Sounds great, and all you’ll need to wait for is the launch of a consumer version of the headset and hopeful deployment of massive new connectivity and cloud infrastructures.

Tactical Haptics to Open Pre-orders for ‘Reactive Grip’ Dev Kits on May 29th

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Image courtesy Tactical Haptics

Tactical Haptics, creators of the ‘Reactive Grip’ controller are due to begin taking dev kit pre-orders on May 29th. Targeting the enterprise and LBE sectors, the company expects pricing to start at $650 per controller, with a release date due in Q4. Since the initial introduction of the controllers years ago, the company has steadily improved performance and introduced a smart redesign that makes them highly modular.

With Room-scale Tracking & No Tether, ‘Racket Fury: Table Tennis’ Feels Great on Quest

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Racket Fury (PC version pictured) | Image courtesy Pixel Edge Games

Racket Fury: Table Tennis VR has been a solid VR ping pong offering for existing headsets since its release in 2017. The game is confirmed to be launching alongside Oculus Quest, which brings with it some interesting advantages which make for a very compelling VR ping pong experience.

‘Firewall Zero Hour’ to Get Biggest Update Yet with ‘Operation: Nightfall’

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First Contact Entertainment announced that Firewall Zero Hour (2018), the tactical team shooter for PSVR, is getting what they call their “biggest update yet” next week.

Vive Pro Eye Now Available in Europe, Starting at €1,700

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Photo by Road to VR

HTC opened up orders in Europe today for their latest VR headset, Vive Pro Eye, a version of the company’s enterprise headset with integrated eye-tracking. HTC also opened up pre-orders in China too, with launch slated for May 24th; there’s no word on when to expect it in North America though.

Vive Studios’ Feature Length Immersive Film ‘7 Miracles’ Now Available on Viveport

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Image courtesy Vive Studios

Vive Studios has released its ‘feature-length’ immersive film titled 7 Miracles. On the surface, the immersive film is a reenactment of the Gospel of John in the Bible that specifically centers around the seven miracles of Jesus Christ. Under the surface, however, it uses advanced filmmaking techniques such as photogrammetry and volumetric video capture to achieve 8K imagery.

Waveguide Maker DigiLens Closes $50 Million Series C Investment

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Image courtesy DigiLens

DigiLens, a creator of waveguide optics and related manufacturing technology today announced the closure of a $50 million Series C investment, adding UDC Ventures and Samsung Ventures to its list of investors.

‘Beat Saber’ to Leave PC Early Access on May 21st, Level Editor Included

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Image courtesy Meta

Beat Games today announced that their hit black-slashing rhythm game Beat Saber (2018) is finally headed out of Early Access on PC. To boot, the studio is also releasing the long-awaited official Level Editor.

Survios & AMC Unveil ‘The Walking Dead’ VR Game, Launching Fall 2019

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Image courtesy Survios

Survios, the studio behind Creed: Rise to Glory (2018) and Raw Data (2017), today unveiled a new VR game based on AMC’s TV series The Walking Dead.

AUO to Showcase 1,688 PPI Display with HDR for VR Headsets

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Part of AUO's HDR display lineup | Image courtesy AUO

Taiwan-based display and electronics maker AUO plans to showcase a range of new displays this week, including a 2.9-inch 3.5K × 3.5K display with HDR capabilities for VR headsets.

Steam Survey: HTC & Windows VR See Gains as Oculus Awaits New Headsets

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Image courtesy Valve

As the VR market is poised for a handful of new headsets launching in the coming weeks, the latest Steam Survey unsurprisingly shows Vive and Windows VR making some gains after Oculus discontinued the Rift ahead of the launch of the Rift S.

Somnium Space Raises $1M to Expand Social VR Platform

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Image courtesy Somnium Space

Somnium Space, the studio behind the titular social VR platform, announced they’ve successfully completed a $1 million seed round, something the company says will help them “further strengthen its development of a huge-scale Persistent, Open and Social Virtual Reality world.”

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