‘In Death’ Review: Angelic Beauty, But Devilishly Difficult Roguelike Bow-shooter
I find roguelikes to be somewhat masochistic. You play as far as you can even when you know death will put an end to every ounce of hard work you put in—all of it with the knowledge that when you hit the restart button, that everything has changed and all of the challenges are rearranged; a true Sisyphean task that bears out just enough accomplishment to keep you going. This is In Death in a nutshell, a truly challenging VR bow-shooter set in a world where you’re given nearly zero respite, as you’re attacked by some of the most gruesome (and well-realized) goblins to creep out of the Necronomicon.

















