Both the Rift and the Vive first launched to consumers around this time two years ago, but their debut, and the games that launched alongside them, were the culmination of years of prior game design experimentation in a new medium that brought both new opportunities and challenges. Cloudhead Games, developers of Vive launch title The Gallery: Call of the Starseed, were among those leading the charge. On this occasion, the two year anniversary of modern VR headsets becoming available to consumers, the studio’s Lead Programmer, Paul White, and Narrative Designer, Antony Stevens, look back at the studio’s journey in VR development and where it has led them today.