‘Oculus Quill’ Beta Available For Free At Touch Launch

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Oculus in a blog post has announced that Quill, their VR illustration software used for Dear Angelica, is going to launch as a free beta with the launch of their Touch controllers next month. This adds yet another free application to the lineup Oculus has prepared. Among those, there is also Oculus Medium, which, rather than painting or drawing in 3D, lets users sculpt and model. Both of these free programs look to enable a wide variety of artistic styles.

Conan Visits YouTube’s Mixed Reality VR Lab

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Late night talk show host Conan O’Brien visits YouTube Space New York to check out their mixed reality VR lab. Although he can’t avoid the low hanging fruit of VR porn jokes (NSFW), he does seem to have a good time.

Stanford Studies Control Schemes for Three-armed Avatars in VR

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Who knew Old Spice was studying VR control schemes?

Researchers at Stanford think that having a third arm in VR could make you a more efficient (virtual) human. So they’ve set out to learn what they can about the most effective means of controlling an extra limb in VR.

Tactical Haptics Raises $2.2 Million to Build Haptic VR Controller Dev Kit

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Tactical Haptics Reactive Grip controller prototype circa 2014

Tactical Haptics, a company pioneering a novel form of haptic feedback which can create compelling sensations that go far beyond rumble, announced today it has raised $2.2 million to create a development kit of a haptic VR controller as a stepping stone to an eventual consumer product.

‘V’, The Universal Dashboard for VR, Launches Open Beta

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V is a universal dashboard for virtual reality experiences which lets you load websites and webapps like Slack, Spotify, and Soundcloud inside of your favorite VR games. Today the software launches as a free open beta for the Rift.

SteamVR Update Adds Asynchronous Reprojection

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Image courtesy Valve

NThe latest update to SteamVR adds asynchronous reprojection for Nvidia GPUs. Similar to Oculus’ asynchronous timewarp, it mitigates unwanted ‘judder’ when the hardware fails to maintain 90fps.

Google Developers on Designing ‘Earth VR’: The Overview Effect & Finding Common Ground

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mikepodwalGoogle Earth VR has been one of the most mind-blowing experiences that I’ve had so far in VR, for so many different reasons. It’s felt like it’s been rewiring my brain to accommodate the new perspectives of the Earth in a way similar to what returning astronauts report as “The Overview Effect.” It’s also enabled me to navigate the Earth based upon natural landmarks and without seeing borders, and therefore start to cultivate a new type relationship with the Earth. It’s also allowed to find common ground with friends and strangers by sharing stories that are based upon geographic locations, and it’s one of the most intimate and powerful social VR experiences that I’ve had so far.

Dominik-KaeserI had a chance to do an interview with Mike Podwal, Product Manager for Earth VR as well as Dominik Kaeser, Engineering Lead on Earth VR to ask them about their design process. They focused primarily on performance, comfortable navigation, and an overall immersive experience of the earth. They weighed the tradeoffs between simplicity vs. usefulness in looking at what features to implement, and very few of their beta testers requested an explicit search functionality. They instead preferred to do organic exploration and navigate based upon landmarks in a way that provides a new perspective and relationship with the Earth. In the future, they will be looking at the 2D version Google Earth for inspiration for new features such as annotation, but they also are open to feedback for the types of features that people are requesting. You can hear a lot more insights and stories behind the process of creating Google Earth VR in the interview below.

‘Google Earth VR’ Launches on HTC Vive, A Breathtaking New Way to Know Our Planet

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Today Google launches Earth VR for the HTC Vive for free, giving us a whole new perspective on the world.

VR-optimized Forward Renderer Comes to Unreal Engine 4.14, Said to Be 22% Faster

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Epic Games touted their VR-optimized forward renderer as the reason why their forthcoming Robo Recall game looks so crisp in VR. Now the tech is available to all Unreal Engine developers in version 4.14 released today.

‘EVE: Valkyrie’ Now on HTC Vive, Joins Rift and PSVR Players

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Image courtesy CCP Games

EVE: Valkyrie has now launched on the HTC Vive, completing its full roll-out on the three major VR headsets, allowing cross-platform dogfighting.

WorldViz is Creating a VR Platform for Enterprise Collaboration

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Concept photo of 'Skofield' WorldViz's VR collaboration platform for enterprise

WorldViz, provider of virtual reality solutions for the enterprise and public sectors, is launching a new VR communication platform for businesses. Based on their popular Vizard software, it enables complex visual ideas to be assessed remotely, through VR presentations and virtual meetings.

Sony Pictures Plans to Use Nokia’s OZO to Make VR Content

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Sony Pictures has struck a deal with Nokia to create 3D 360 content using Nokia OZO, the company’s professional-quality 360 degree camera platform. Sony has said they’ll be using OZO to create both special 360 content and to livestream their own events.

Using VR for Spiritual Transformation and Unlocking Creative Flow

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android-jonesThere was an immersive dome experience at the latest VRLA event called Samskara that was based upon the Hindu Vedas produced by 360art. It featured different Hindu mythological characters reimagined by visionary artist Android Jones. I had a chance to talk to Android about the intriguing backstory of this project that involves a mysterious Swami who is experimenting with the latest immersive technologies as a tool for spiritual transformation.

Top 10 Most Downloaded PlayStation VR Games So Far

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PlayStation VR launched just last month, and now Sony has shared which games players have downloaded the most so far.

‘The Martian VR Experience’ Launches on PSVR and HTC Vive Tomorrow

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The Fox Innovation Lab are all set to finally release their virtual reality tie-in with last year’s sci-fi blockbuster The Martian starring Matt Damon to a VR headset near you as the title launches tomorrow on both PlayStation VR and SteamVR platforms.

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