‘PAYDAY 2 VR’ Beta Launches November 16th, Free to All Owners

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PAYDAY 2, the multiplayer bank-heist game by Overkill Software, is soon to get full VR support as PAYDAY 2 VR, which will also allow VR and non-VR players to play together.

Update (10/23/17): Payday developer Overkill Software hosted a Q&A on the development of Payday 2 VR. A beta offering VR support for the game has been confirmed to launch on November 16th, and will offer VR and non-VR players access to the exact same content, and the ability to play together. VRFocus has summarized the parts of the Q&A most relevant to the VR aspect of the game, including confirmation that all owners of Payday 2 will get access to VR support for free, and a discussion about the challenges of balancing gameplay between VR and PC players.

Original Article (5/10/17): Starbreeze Studios is the company behind the StarVR headset, but they’re first and foremost a game developer and publisher. The company’s studio, Overkill Software, is behind Payday 2 (2013), a well regarded FPS that focused on four-player co-op action.

Now Starbreeze and Overkill are adding total VR functionality to the game which they’re calling Payday 2 VR, which is said to not only offer players “all your PAYDAY content in VR!” but also to allow VR and non-VR players to play together. The trailer heading this article shows Payday VR in action running on the HTC Vive, though it isn’t clear what other platforms might be supported.

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It’s still somewhat unclear at this stage but our understanding based on the available info is that Payday VR will be made available for free to all Payday 2 owners. Overkill says that the Payday VR beta will begin in 2017.

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Ben is the world's most senior professional analyst solely dedicated to the XR industry, having founded Road to VR in 2011—a year before the Oculus Kickstarter sparked a resurgence that led to the modern XR landscape. He has authored more than 3,000 articles chronicling the evolution of the XR industry over more than a decade. With that unique perspective, Ben has been consistently recognized as one of the most influential voices in XR, giving keynotes and joining panel and podcast discussions at key industry events. He is a self-described "journalist and analyst, not evangelist."