Polyarc Games, the studio behind hit single-player adventures Moss (2019) and Moss: Book II (2022), released Glassbreakers: Champions of Moss in early access today, a new 1v1 real-time battler set in our favorite pint-sized pal’s woodland universe.

To boot, today’s the first time the studio showed Glassbreakers in action, debuting the first real gameplay video alongside the announcement that early access is now available on Quest 2 and Quest Pro.

In Glassbreakers, players choose a combination of three Champions, each of which have their own unique abilities. Go head-to-head with friends in private games, or directly into matchmaking so you can duke it out with similarly skilled players. Check out the trailer below:

We haven’t gone hands-on yet, although here’s how Polyarc design director Chris Bourassa describes the action:

“Because this is VR, we literally place the opposing player across from you which brings a deep sense of immersion and competitive spirit to Glassbreakers that you can’t experience in other games,” says Bourassa. “When you play Glassbreakers, there’s an added level of strategic gameplay that needs to be considered as you can see in real-time where your opponent is looking, what Champions they’re grabbing, and where they are moving them. It really brings real-time gaming to another level.”

Vision Pro Will Include "Guest" & "Travel" Modes, Access to 150 3D Movies

If you want to jump into early access right now, you’ll find Glassbreakers over on App Lab for free. Polyarc says a SteamVR version is slated to launch sometime later this year, which we hope will also include cross-play.

Between today and September 4th, Glassbreakers is also hosting a Bonus XP Event, which will feature tokens for skin dyes, unique player masks, banners, and crests.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.

Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Chris

    finished both moss games and loved them, this looks like a pretty nice extension of the Moss game into a new direction!

  • It seems a crossover between Demeo and Moss