It seems Meta is looking to stoke some hype for its next Quest headset just days before Apple is slated to unveil its own, as Bloomberg’s Mark Gurman released Quest 3’s first hands-on, confirming a number of features from previous leaks in the process.

Gurman detailed a number of features in his hands-on with the upcoming mixed reality headset, saying that Quest 3 feels lighter and thinner than the Quest 2, featuring a stronger strap with fabric sides.

Like we’ve seen in previous renders, Quest 3 is said to feature three vertical “pill-shaped sensor areas” on the front of the device. On the left and right are color video pass-through sensors and standard cameras, while a depth sensor is placed in the middle, which is used for environment meshing and automatic identification of surrounding walls.

Tracking cameras are found on both left and right bottom sides of the device, departing from Quest 2’s four-sensor array placed on each corner of the headset. Sounds pretty similar to the image featured in a previous leak from Bradely Lynch.

Image courtesy Bradley Lynch

Quest 3 is said to come with a physical interpupillary distance (IPD) adjustment wheel next to the volume rocker which will allow users to dial in a finer IPD measurement. As a departure from its Quest Pro-esque feature set, Quest 3 is said to lack face and eye-tracking, which means none of the lauded ‘social presence’ features or foveated rendering.

Notably, Gurman says the actual clarity and VR displays within the Quest 3 feel “similar to those in the Quest 2 — despite the resolution being rumored to be slightly higher.” It seems Quest 3’s claim to fame will be its color mixed reality passthrough and faster performance thanks to a second-generation Qualcomm Snapdragon XR2.

SEE ALSO
Vision Pro and Quest 3 Hand-tracking Latency Compared

“[V]ideo pass-through on the Quest 3 presented colors more accurately and offered an almost lifelike rendering of the real world. I was even able to use my phone while wearing the headset, something that often feels impossible on a Quest 2,” Gurman says.

There’s no mention of optics, or whether it will indeed use pancake lenses like Quest Pro or a Fresnel lens like Quest 2.

From Gurman’s description, it seems Touch controllers aren’t getting the Pro-level design either, as they appear to be optically tracked by the headset via IR markers à la Quest 2. It’s said to lack both Quest Pro’s embedded controller sensors and Quest 2’s hoop-style tracking design, which could be interesting.

Pricing for the Quest 3 isn’t finalized, however it’s expected to be higher than the Quest 2 at around $500. Meta is also expected to concurrently offer Quest 2, making for the widest headset lineup the company has ever offered at one time.

Gurman says Meta is set to target the cheaper headset segment while Apple targets the upscale market with its reported $3,000 mixed reality device. While Apple’s headset is expected to make its debut on June 5th, Gurman says Meta is bringing Quest 3 in October.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.


Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • Gonzax

    No mention of FOV either, which I assume will be the same as Quest2’s, I hope not.

    • Bob

      “Notably, Gurman says the actual clarity and VR displays within the Quest 3 feel “similar to those in the Quest 2 — despite the resolution being rumored to be slightly higher

      We don’t know the magnitude of the increase in resolution over the Quest 2 however if the user felt the clarity and sharpness to be roughly on-par despite the increase, we can safely assume that the FOV will have increased slightly to allow the higher resolution panel to compensate.

      I’d wager the horizontal FOV may have increased to the extent of the Quest Pro – in other words the Quest 3 will use exactly the same lens arrangement.

      • Gonzax

        Yeah, it would make sense. I’ve never tried the Pro, though, so I don’t really know whether it makes a difference compared to the Q2 or not. For some reason this preview doesn’t sound too reliable to me, anyway, if it uses pancake lenses the clarity should be similar to the Pro and not Q2.

      • michael b

        Resolution does not equal FOV, so the article mentioning a slightly higher resolution does not mean a higher FOV. You can have a 1080 resolution on the same sized panel as a 4K resolution panel, with the same FOV. You’ll have a higher pixel density, meaning less or no screen door effect than the 1080 panels.

        • Bob

          Using the exact same rendering resolution as the Quest 2 over a wider field of view results in less perceived sharpness/clarity. Using a slightly higher rendering resolution over a wider field of view results in similar perceived sharpness/clarity. There is a correlation here.

          • michael b

            ??? I just said that you can have 2 different resolutions using the exact same sized panels, which results in the same FoV, but at a higher pixel density. Your original comment was about the FoV, and you stated it had a slightly higher resolution. A higher resolution does not mean a bigger FoV. Obviously stretching a similar resolution over a wider FoV reduces clarity… I literally just said as much by saying it comes down to pixel density. Not too sure what you’re trying to teach me here dude…

    • F Michael

      If it has pancake lenses, you can expect around 105.

      • It does not.

        • ViRGiN

          Does not have pancake lenses?

          • Tony

            It does. This fact was confirmed months ago.

        • F Michael

          Lol then I’m sticking to my Pico 4 and pcvr if that’s the case.

        • Andrew Jakobs

          It will have pancake lenses.

        • Tony

          Clarify your reply. It DOES have pancake lenses. You CANNOT guarantee 105 degree field of view as there are other other unknown factors. But 105 is a good guess and would be nice.

          • Yes, it does.
            I misspoke before.
            Apologies.

          • Tony

            I did not see your correction later down the chat. Sorry.

          • michael b

            The article states there’s no mention of optics, whether it has the pancake lenses like the Quest Pro, or the fresnel lenses of the Quest 2. Though with the headset being smaller, and lighter, I’d suspect the lenses will be the pancake… it just hasn’t been confirmed yet. As for the 105 FOV guesstimation, the Pro is 106 horizontal, 96 vertical, which is supposedly 10% bigger than the Quest 2. HMD Geometry Database lists the Pro as 108 horizontal, 95.57 vertical, and 111.24 diagonal. I think diagonal is a better measurement to go by.

  • impurekind

    Sorry, but if the only really noticeable improvement is some crappy passthrough stuff, this headset is just not interesting to me:

    “The actual clarity and VR displays within the Quest 3 feel similar to those in the Quest 2 — despite the resolution being rumored to be slightly higher. But there are two areas where I saw major improvements: video pass-through for mixed reality and the device’s speedier performance. ” – from the article they linked

    I really hope it’s improved the actual VR stuff much more than that.

    Also, I’m a little worried that the controllers don’t do the built-in camera-based tracking of the Quest Pro’s controllers, yet don’t have the ring that’s usually required for the cameras on the headset to track them properly. If their tracking is just based on gyroscopes and accelerometers only, that’s an immediate red flag for me.

    Let’s see how this develops. . . .

    • ViRGiN

      I doubt Meta will commit to a worse tracking than on Quest 2.
      Remember, originally Rift S had 5 cameras, and it did not really have better tracking.

      As for “actual clarity” – these people are just randoms, not really VR-oriented folks. Quest Pro, at least on launch, also had the same Quest 2 visuals outside of main home menu. Recommended apps like for Meditation were aliased pixels mess. Quest Pro has better lenses which makes the image appear clearer, but it wasn’t a high res image to begin in. I suspect the same stuff here.

    • Daniel Dobson

      Good question about the controllers – and I wonder if the depth sensor comes into play here?

      Quest 2 can identify hands optically and does a good job with depth I found when trying ‘Direct Touch’ + hand tracking. The depth sensor would likely increase the precision, and if we have the precise distance of the controllers from the headset, and optical tracking tells us the ‘origin of the controller’, then since the system also knows the field of view of the cameras, it can use trigonometry to determine the exact position of the controllers (and your hands).

      Purely speculation on my part of course.

  • eadVrim

    The killer app of MR is if it capable of photogrammetry, to start a new era of teleportation chat. Inviting your friend to your room/house in VR and see his realistic avatar in AR.

    • _Ham_

      There’s something called ‘NeRF’. Neural Radiation Field. It’s better than photogrammetry, and easily achievable. Developers will be able to use this technology if they can access to the camera.

      • Ninjatogo

        NeRFs require quite a bit of processing power to generate, so it wouldn’t really work for OPs idea of showing a friend your house.

        Photogrammetry is less demanding and can be done on smartphone level processors like the Quest 3 will use.

  • Martin

    My money leaves my wallet when the FOV and resolution is significantly higher, but not until then. Color pass-through means meta gets an even greater resolution scan of my private dwelling.

    One day you’re going to see on the news how police used a snapshot of a user’s dwelling to identify illegal substances in his home, and it won’t be revealed how they got that snapshot as the result of “an ongoing investigation”.

    We are literally paying for our own surveillance. And say what you will about it being done locally on the headset all you want, but may I remind you of the Cambridge analytical scandal.

    • Dragon Marble

      Come on, you phone can do the same thing. Fear of XR technology for privacy reasons is irrational. The governments already have more than enough tools; we already have a surveillance country: China, and it’s not because they some new tech that the west doesn’t.

      • China will N-E-V-E-R have tech we don’t.
        They don’t make tech.
        All they DO do is steal what *we* make, then make a cheap copy of it.
        In the wise & immortal words of Mr. Vince McMahon:
        they are imitators, not innovators ….

        • Rudl Za Vedno

          We said the same thing for Japan 50 years ago and look at them now.

        • Andrew Jakobs

          Oh bullshit, China has developed a lot of tech. And the west has stolen just as much from China as the other way round. The US itself is the biggest fake around and is using tech developed by (citizens from) other countries and saying they developed it. A big mistake us isolating them so they will need to be even more selfsufficient.

          • ViRGiN

            Bold to say so much and yet provide no evidence.
            Where are chinese graphic cards? Where are chinese CPUs?

          • The Chinese CPUs & GPUs are in a box in San Francisco
            waiting to be sent to a sweatshop labor farm to be knocked-off …. lol

          • Andrew Jakobs

            Available in china.. But not all GPU/CPU tech was developed by/in the US.

          • ViRGiN

            Do they even have GTX 1080 from 2016 equivalent? lol

          • ViRGiN

            Still unable to name even one product in China, lmao.

          • So on top of everything else, you’re anti-American, as well ….
            Noted.

          • Andrew Jakobs

            Well, I don’t like countries who bully others.

          • Funny how when the shit hits the fan, everyone comes
            fucking CRAWLING to that bully The United States Of America for help ….

          • Andrew Jakobs

            No they aren’t, the US is forcing itself on those countries, and are only helping if it really is in the interest of the US itself.

          • ViRGiN

            You are a big old clown.

    • shadow9d9

      So, the least important parts. Nice!

  • Poagao

    Sacrificing face- and eye-tracking for AR capabilities I’ll never use…basically I might as well keep my Quest 2, unless I win the lottery and can afford an Apple device.

    • ViRGiN

      They sacrificied face and eye tracking that YOU will actually never use.
      You ain’t a developer.
      It’s obsolete as it is even for PCVR aided rendering.
      And VRchat where it could have actual use is for degenerates.

      • Man, you aren’t kiddin’ ….
        I heard so much about “VR Chat” [VRC]! I tried it out.
        I felt like I needed a shower with a steel-bristle brush afterwatds.
        Any parent that lets their son or daughter use VRC should be arrested on the spot.

        • ViRGiN

          I especially love it when they double down and say you must have tried the standalone version, and PCVR is so much better! The PCVR exclusive worlds in 99% cases looks like what good Quest ports would be for Contractors.

    • Who are you kiddin’ …?? lol
      As soon as you see what Quest 3 has to offer,
      you’ll be on Amazon ordering one lickety-split.

  • another juan

    for me the big news is that quest 3 will come in gray, like the snes or the ps1

    • Andrew Jakobs

      Shame it doesn’t come in black.

  • It does.

    • F Michael

      Okay adding you to the blocklist

  • ViRGiN

    NO DISPLAY PORT = BUY!

    • Andrew Jakobs

      I guess you put the exclamation mark in the wrong spot, for you.

      • ViRGiN

        it’s actually a parody/satire. i’ve read so many elitists comments like this, but with ‘no buy’.

      • THAT’S your comeback …?? lol
        Jesus malloik, oofa.

  • ViRGiN

    Maybe he was right. Was he 101% about deckard coming soon? lol

    Let’s not forget that he basically bribed Meta employee to get the leaks, and share ad revenue. That’s not very journalistic.

    • You make a lot of sense.
      Most of the time ….
      This is one of thise times where you’re talking a lot of shit.

      Number one, Brad never ever EVER said Deckard was coming soon.
      Because everybody knows: NOTHING is “soon” with Valve.
      ESPECIALLY a cutting-edge VR HMD.

      Number two: as for paying for leaks by splitting ad revenue goes,
      those are some pretty bold claims,
      claims for which you have ZERO evidence for, by the way.

      Lastly: journalism, *I* think, means telling the truth.
      And as long as no one’s harmed, you get at that truth by using whatever.

      • ViRGiN

        Meta CTO Andrew Bosworth shared the news earlier this week with employees in an internal post seen by The Verge. He said Meta has cut ties with the leaker, who I’m told was a third-party contractor and asked Lynch for revenue share from the YouTube ads running against his videos. In his post to Meta employees, Bosworth confirmed that the unnamed leaker was paid a small sum for sharing the materials with Lynch.

        I don’t care about deckard. It doesn’t exist. If it was real, deck wouldn’t be 720p 30fps heavy overheating handheld. And suddenly it’s supposed to be standalone that can run pc games? If the is new vr product, then it’s yet another pcvr headset, in which case it’s obsolete on whenever it arrives

        • I don’t wanna get into the Deckard stuff.
          The video explaining it all is more than an hour long ….

          So let’s talk about the leaker.

          • ViRGiN

            Don’t you think it’s kinda stupid to compare paying informants to paying employees related to the product development to leak info, for nothing more than personal gain (exposure, channel growth etc)?
            It’s no different than Chinese employees stealing US tech. There is also a reason why Americans are forbidden from working in certain chinese industries for as long as they hold American passport.

            That news circulated around the internet. Yeah, it’s just a collection of words forming a sentence. Bradley ignored all of it, not denied or confirmed anything. With the evidence presented, I am keen to believe that Bradley did dirt for personal gain.

            What’s the big deal if that’s what I believe?

          • No, I don’t think it’s stupid.
            One has to pay to play sometimes.
            It’s not right.
            It’s not wrong.
            It’s just how the world works.

          • ViRGiN

            Either way, risking your high profile job for some internet likes seems like a horrible personal choice. I wouldn’t do it, at least not for “small sum” ot ad revenue lmao

          • Weel, the leaker’s poor lifechoices are a whole other discussion entirely.
            Beyond the scope of this article, much less the RTVR blog as a whole.

  • xyzs

    Depending on what Apple will show, this might become a abandoned prototype.
    If Meta loose their technical reference status too much in front of Apple, they will have to step up and show something better than that.

    • Andrew Jakobs

      Comparing a $500 standalone headset to a $3000 headset, which apearantly has a seperate compute unit on your belt?
      Get real, I’ll bet Meta can come up with a highly advanced headset if they also would be willing to ask $3000 for it.

      • xyzs

        Looks like their expensive $1500 headset was technologically disappointing. Price doesn’t fix everything.
        They are also 5 years late on everything they were stating years ago. Where are the 4k screens, the 140+ FOV, where is varifocal, the super small form factor etc… All these prototypes a few years ahead a few years ago…?

        • Andrew Jakobs

          5 years late on everything? which affordable headsets have 4k screens? NONE, which affordable headsets have 140+ FOV? NONE (well, only Pimax, but those headsets also have their big flaws). Which affordable super small form factors are there already? NONE. Which varifocal lenses are there already? NONE..
          Yes there were prototypes a few years ago already, but they all costs a fortune to actually put into production.
          what’s the use of 4K displays when there is no real GPU to drive them properly, and the GPU’s that are capable of driving a 4k/eye display cost a fortune, so only a very small group of people can afford it. So from a business perspective it just doesn’t make any sense to create a mainstream headset at this point in time which has 4K/eye displays.
          Only very pricey headsets have the specifications you mention, but they are not targeted at mainstream.
          If it was just that simple to create an affordable mainstream headset with all the specifications you mention and have it standalone, then there would already have been others who done it. Even Sony can’t deliver one on a budget.
          Ofcourse we all want those specs, but we have to be real and look at what the actual costs are to produce those headsets, that’s just a too small of a group which is willing to pay so much money for a headset like that.

          • xyzs

            You can defend how hard it is to achieve product development and I understand that, however Meta is now known for under-delivering.
            Like their Metaverse Horizon that costed MULTIPLE BILLIONS and that looks like a Gamecube empty multiplayer game.
            I think this company just doesn’t know how to spend their money properly.

            Whit such and amount of money, they could have achieve so much more. Just look at how small startups can do with a 1000th of their budget.
            I have 2 Quests, so it’s not even like I a please to face these real facts.

            I think they will simply slowly die from:
            -incompetence (horizon)

            -bad reputation (all data shady deal and trials)

            -lack of vision (so far their latest product failed to find it’s public)

            -lack of smart money management (stupid money wasts, like horizon, like 400 millions spent for supernatural etc)

            -better and better competition over the years (hello Apple)

            And in a few years, only Instagram and Facebook with keep them alive.

          • Andrew Jakobs

            I do agree on that they are wasting money, and should have actually listened to someone like Carmack. But there aren’t really any startups that actually released something special or new.

          • Foreign Devil

            eye tracking with foveated rendering was supposed to solve the problem of rendering to a 4K screen by only rendering full rez the small center of focus. .. But haven’t heard much news on that front lately.

        • Abrash stinks.
          Filling people’s heads with BS that’s just experimental,
          but making people assume that it’s “just around the corner”.

          • ViRGiN

            Abrash is the genius, but sure, go ahead and watch 1 hour long rambling of bradley about lighthouse tech, cause that’s interesting.

          • Abrash would look you in the face and tell you: “2+2=7”.
            That’s the vibe I get from him.
            I don,t think Bradley would do that.
            That’s the vibe I get from *him*.

          • ViRGiN

            The vibe I get from Bradley is “valve is a revolutionary company, but they don’t operate like standard one, you HAVE to understand that and then everything starts to make sense”

            You are just incapable of explaining your hatred, but hey, bradley is pro-valve so that’s up your alley.
            But he left Valve for Meta, yes.

          • ViRGiN

            your comment reminds me of recent “backlash” when carmack announced coming to some meetup of likeminded people, and it’s controversial cause these people said something other people did not like, and as “oppressed minority”, these people do get certain spotlight in public internet.
            so i am curious. what did abrash do to you? why does he stink?
            he left valve for meta and stays there to this day. is that why?

          • He’s personally done nothing to me.
            He stinks because he talks down to people.
            And no: Meta, Valve, whatever have nothing to do with it.

    • ViRGiN

      just wait for deckard, it will kill both pcvr, apple xr and standalone

      • ViRGiN

        correction: it will kill PSVR2 too!

  • Kevin Brook

    For those of you concerned about the apparent low resolution, don’t be. The reason standalone doens’t look meaningfully better is because the XR2 Gen 2 chip won’t be meaningfully better.

    The Quest 2 is about 1.1 teraflops, the PS5 powered PSVR 2 about 10.85 teraflops, the 4090 about 85 teraflops. I believe the XR2 Gen is around 3 teraflops, but will likely be less in practice due to thermal limitations.

    So still garbage for high end PCVR users. My Quest Pro looks like ass in standalone mode, but absolutely incredible running on my 13900K, 4090 PC, making my old Reverb G2 and Vive Pro 2 look dog rough.

    The Quest 3 will likely lack the nanoparticle enhanced colour gamut of the Quest Pro’s quantum dot layer and inky blacks thanks to local dimming, but it will surely still be a sizeable leap over every fresnel based headset every made.

    • ViRGiN

      > for high end PCVR users.

      Such thing does not exist. It’s yet another year for blade and sorcery/gorilla tag/beat saber PCVR dominance. high end my ass.

      • F Michael

        Another misinformed idiot(Virgin) that doesn’t know how to Google.

        • ViRGiN

          Found one out of five people who call themselves “simmers”!

          • F Michael

            There’s a mod coming out that will bring 100s of current games to VR. Plus plenty of good VR mods and games. You would know that if you googled. Why do I waste my time?

          • ViRGiN

            You know that, cause you are running around a circlejerk of people who think MODERN VORPX WILL CHANGE PCVR GAMING FOREVER!
            you have 100s of “current” games coming to VR. why even waste time on website like this? you shouldn’t have time for anything else for the next 7 years.

            I know EXACTLY what you’re talking about, and I know you EXACTLY are excited about these shitty indie unreal games with no real controlls, BECAUSE pcvr has had nothing to offer for several years!
            Cope!

          • F Michael

            You’re obviously a troll. Anyone who has used pcvr has followed the development of praydog’s ue4 mod. At this point I don’t understand why I waste my time with you.

          • ViRGiN

            anyone who has followed praydog mod knows it’s coming “soon” for the past half a year already.
            and literally nobody cares outside of people who are happy to blame PCVR death on standalone existence.
            go dust off your keyboard and mouse, gonna need it to play all these unreal indie classics.
            cope bro. you are a ridiculous clown, a perfect stereotypical representative who consider praydog a god.

          • F Michael

            It comes out this year. You sound jealous.

          • ViRGiN

            you sound triggered.
            why would i get excited about this shitty mod not making use of modern vr day controls?
            i did that 10 years ago with vorpx, and i wasn’t limited to unreal games. i’ve seen the youtube channel. i couldn’t find a single game i was interested in lol. all the actually HOT games are on their own engine. but yeah poppy playtime in vr is gonna rock! stray the cat will make standalone die!
            why are you still wasting time?
            it gets delayed more and more, for good reasons probably, but it’s still an ACCESSORY to PCVR. just like you can play NES games with your RTX4090. nobody cares. it’s not the hot shit you making it up to be. stop talking about shitty mods and tell me about state of PCVR?

            praydog is like a little shitstain on your shirt compared to something like a Doom 3 VR mod or Half Life 2 VR mod. which i will remind you, i played half life 2 OFFICIALLY FROM VALVE 10 years in 2013. and yet you can’t comprehend that playing SHITTY UNREAL games in 2023 with no VR controls (CONTROLS, NOT VR 3D MOUSE) does not excite me?

            you are praydog addicted, i bet you must be a discord moderator at flat2vr. and people like you feed of comments like mine, circlejerking _how wrong_ i am in your own community.

          • F Michael

            I’m not the one who wrote a wall of text there. You’re the one who seems triggered and also a troll. Added you to the block list. Get some help.

          • ViRGiN

            22 minutes later and you still haven’t done it.
            You’re the triggered one who comes into Quest 3 thread with PRAYDOG UNREAL MOD LMAO!

            ANOTHER CULTIST!

          • F Michael

            Ugh…what’s the matter with this guy? You need to find something to do man. You’re blocked now. Happy?

          • ViRGiN

            You still here in Quest 3 talking about praydog? Sounds like mental health problem.

          • kool

            Lol I think I finally get your logic, you don’t like pcvr games because they don’t have physical controls with the vr mods. If that’s true that sux and no devs support vr natively. Why don’t the modders just make a physical vr control program in unreal 5 so they can add it in better games? Also couldn’t you just use a gun stock for emersion since most PC games are fps?

          • ViRGiN

            half the shooting fun is not shooting, it’s reloading.
            and praydog doesn’t allow anything other than pressing a keyboard button lol.
            praydog is a cope-out for pcvr elitists who sees standalone as market killer

          • CJing is a humongous problem online, that’s absolutely 1000% true.

    • shadow9d9

      Imagine being obsessed with graphics as an adult.

      • Kevin Brook

        Odd comment. I just appreciate realistic, high quality experiences, like Microsoft Flight Simulator, and not being a child or young teen, I can afford to invest in higher quality than extreme budget focused, mobile gaming.

  • Andrew Jakobs

    Meta is also expected to concurrently offer Quest 2, making for the widest headset lineup the company has ever offered at one time.
    Ofcourse until the quest 2 inventory has cleared, just like with the first Quest.

    • ViRGiN

      Did they?
      I remember Quest 1 stopped being sold by Meta/main retailers in advance to Quest 2 reveal. There was no price drop for Q1 unti much much later when they started offering both I think.
      Q1 was even more expensive than Q2.

  • F Michael

    What’s the point of this comment?

    • ViRGiN

      Solid? It’s functional, but doesn’t offer anything new or special. It’s a much worse version of Quest 2, albeit with pancake lenses.

      • F Michael

        Higher resolution, higher FOV, more comfort, better lenses, color passthrough. Did you even bother to Google? Could you be any more clueless? I upgraded to this from a quest 2. I’m not the only one either.

        • ViRGiN

          Worse tracking? Worse battery life? Running at 100% performance in home menu?
          Keep reading Google. I heard Valve Index is still the best headset!

          • F Michael

            Everything you’ve mentioned has been fixed in updates. What a loser.

          • ViRGiN

            That’s cool! Now go enjoy your standalone headset paired with PCVR using non VR games and call it high end. AMAZING!

          • F Michael

            I will. Now piss off please.

          • Haha!
            ‘attaboy!
            *tussles hair*

          • Tony

            A troll and a virgin.

          • LMAO

            Ignorant troll alert!

          • I thought Gurman was the only one with a handson.
            Where’d you hear all that other stuff …??

        • You just wasted hundreds of dollars.
          P4 is cheap, stopgap junk between Quest 2/Apple Reality PRO/Quest 3.
          Preying on enthusiasts who now want something more than Quest 2 but don’t wanna wait until Meta Connect 2 in October.

      • Tony

        It doesn’t offer anything new or special except:
        Quest 3 is slimmer
        higher resolution
        greater pixel density
        color passthrough
        new processor
        new ringless controllers
        new launch titles for XR2 Gen 2.
        There are more things to list, but you can google these yourself.

        • ViRGiN

          or you can re-read the comment and realize it’s about adressing pico 4.

    • Plenty of people have it WHERE …?? lol

  • xyzs

    Because you still think that there aren’t millions of people with 3k to spend for an Apple product ?

    • If you’ll note my use of the phrase:
      “QUICKLY putting a billion people in VR.”
      And I dunno what that has to do with anything anyway
      since I NEVER SAID Apple won’t get a billion into THIER HMD.
      So I dunno wtf you’re talking about.

    • ViRGiN

      How many PC gaming users moved to buy Valve Index headset? LMAO

  • ViRGiN

    Afghan from MW2 was added few days ago, it looks essentially PCVR on Quest 2. Hell, it looks years ahead of PCVR exclusive Pavlov lol.
    I am mainly excited for Quest 3 new power capabilities and pancake lenses. That’s all I really need.

  • Jeff

    You rude fatboy

  • Daft PUnk

    Haha you fall into logic trap. Billion dollar engineers haha they will build you matrix. Dumb ass comment – you want it to be true – so you claim it will be true because of billion dollar engineers. Evidence you don’t give us.

    • Um, you OK man …?
      Maybe you should talk to somebody, y’know …?

  • ViRGiN

    He also got sick of every VR demo while being the face of VR company.
    Brandan is an opportunist, not a VR believer. He invested into Sketchfab, that to this day does not have a REAL, USEFUL VR MODE to browse thousands of well crafted models. Fuck brendan.

  • ViRGiN

    it wasn’t “that” hot. it just got 80k usd on kickstarter, and i think asked like half a million for quest port that never reached it

  • ViRGiN

    was there an announcement for thursday?

    • Yes, the 2023 “Oculus Gaming Showcase” [OGS] will be on THU-01JUN at 1645 GMT.
      So I’m saying the game I’m looking forward to most this year is “Low-Fi”.
      But maybe [hopefully!!] the OGS on Thursday will change my mind.

  • CrusaderCaracal

    Debating if i should sell my vive pro and get this

    • Andrew Jakobs

      I’ll just wait until it’s actually released, and maybe by that time Samsung and Valve also made an announcement on their new headsets (or maybe even Pico 5 or something like that).

      • CrusaderCaracal

        Yeah, maybe. just trying to get something standalone, sick of basestations

  • Foreign Devil

    Exactly my sentiment. I don’t care about “amazing passthrough” I use VR to experience VR worlds. . not my bedroom. Should have focused instead on improving resolution and clarity and comfort to make it a real screen replacement.

    • sfmike

      I agree as I find passthrough really over hyped.

      • ViRGiN

        Overhyped? Passthrough is meant for checking your surroundings. Then it got extended to XR as sort of devkit to build future experiences.
        And it’s overhyped? lol

  • Foreign Devil

    I”m concerned. I prefer PC powered VR and since I use VR for immersion I don’t care about “great passthrough”.. . You want great passthrough? Take off the HMD and look at your room directly!

    Very disappointed there is no marked improvement in resolution or optics over the Quest 2 according to these early reviews. I’ll be looking beyond the Quest family next time I upgrade.

    • shadow9d9

      Early reviews? What? It’ll have pancake lenses. 1 6 month clearly limited experienced preview is meaningless.

  • impurekind

    Trust me, if they did then you would be getting an even better product.

  • Yeshaya

    I wonder if the strap and backing are similar enough to the Q2 that I’ll be able to use my existing straps. Bonus points too if the Quest 2 controllers are compatible and they offer a cheaper headset-only option.

  • Charles

    This sounds like a very-slight upgrade on what really matters. I’m assuming it’s still LCD, without automatic brightness adjustment. Extremely underwhelming compared to just about everything else. Looking forward to the Bigscreen Beyond.

    • ViRGiN

      Yup, I’m excited about Bigscreen Beyond as well. I think the light and small form factor will make half life alyx far more immersive than ever before! Can’t wait for another playthrough! There is hidden surprise on every corner! I don’t even need any other games.

      • Charles

        Do I detect a note of sarcasm?

        • ViRGiN

          and I would have gotten away with it if it wasn’t for those meddling kids!

          • Charles

            Those meddling kids and their sarcasm detector. It was off-the-charts.

  • Worksa7

    No resolution benefits…not much of a hardware bump….no controller improvements….like…no real new meaningful features….what is even the point then?
    You raised the price of the quest 2 for this? Really?

  • Guywithamouse

    With pancake lenses, there is no way Quest 3 will “feel similar”.