Roblox may be coming to Oculus Quest at some point. Roblox Corporation CEO & co-founder Dave Baszucki says the company’s popular free-to-play online game makes “perfect sense” for the Oculus Quest platform.

Baszucki mentioned in the company’s Q1 2021 earnings call yesterday that ideal future platforms include “Switch, PlayStation, [and] Quest,” adding that “all of these platforms make perfect sense for Roblox.”

Roblox already features support for SteamVR headsets. Provided you have a VR-ready PC, that also means you can play with Oculus Quest via Link (or Air Link on Quest 2).

Granted, the addressable VR market is likely fairly small in comparison to the number of users who regularly play the game via traditional PC monitors, Android & iOS devices, and Xbox consoles. Still, it’s interesting to see Quest lumped in with Switch and PlayStation as the next frontiers for the massively successful game.

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Consequently, Roblox now has significant cash reserves to spend on developing these port, as it no doubt looks to sustain its recent growth spurt due to the COVID-19 pandemic. In June of last year, Roblox announced it had broken 150 million concurrent monthly users, and was projecting a revenue of $250 million for 2020. It actually outperformed that, bringing in $384 million last year.

Baszucki says they aren’t sharing specific release dates for now, although we’re hoping to hear more soon.

Thanks to Twitter users Marketstuff and Marcelo P. Lima for pointing us to the news.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • kontis

    I thought Roblox had a huge userbase under 13, which is officially not allowed as target on oculus :P

    Roblox is also based heavily on modding, which is a big no no for Playstation and even Oculus:

    apps cannot enable or facilitate any installation, distribution, download or access with respect to any other platform, app, or game, or any content package or other add-on, plug-in or extension, except as expressly authorized by Oculus to you in writing.

    But I a$$ume they will get a waiver just like VRChat got.

    Rules for thee but not for me.
    Typical modern digital feudalism.

    • Guest

      Roblox has about a 50/50 split of 13 daily active users. Games on Roblox do not require any extra installation, so I wouldn’t consider it modding.

      • Rob Blockhead

        That comes out to < 6 users any given second for 150 million a month, haha
        Its going to be much harder to port to mobile hardware like the quest!

    • Andrew Jakobs

      What do you mean? it says in your own quote ” except as expressly authorized by Oculus to you in writing”. So you can have it, but you’ll have to prove your app is actually meaningfull to their platform for them to give you such freedom.
      What app did you want to put on Oculus why you wouldn’t get the same ‘freedom’?

  • This would be MASSIVE for the whole VR ecosystem

    • ollinek


      • Kev

        It would help the people who own a quest 2, since they do not own a $750 or more gaming pc that is vr ready.

  • innerly

    Roblox has to work more on vr, its so nauseating when i’m sideways in a game that doesn’t support vr and they have to manually add Nexus to their game. People literally have to buy Synapse to play vr in any game

    • Kakarot

      you mean synapse x? but you can also use oculus link but whatever

  • Little kids of the world rejoice… assuming you’re allowed to use a Quest at all.

  • Bransand