VR Development
Oculus Shares Optimization Tips for Unity-based Gear VR Projects
Chris Pruett, Oculus' head of developer relations and co-founder of Robot Invader, has recently released somewhat of a technical quick-start guide targeting potential Gear VR devs looking to get that extra mile out of their game or experience.
The blog post, Squeezing Performance...
VR Devs Experiment With Virtual Locomotion at HTC Vive VR Jam in Austin
Last weekend, Owlchemy Labs and VR Austin hosted an event in conjunction with Valve, HTC, Nvidia, Epic, and Unity, that gave VR developers a chance to created rapidly prototyped VR experiences for the brand new HTC Vive headset that works...
HTC Vive-enabled Unreal Engine 4.8 Coming next Week, Devs Can Start Work with Rift DK2
Epic Games has today announced that the company will be releasing an Unreal Engine 4.8 preview build next week which will offer support for Valve's highly anticipated SteamVR / HTC Vive. Epic says that even developers who don't have...
HTC Vive Developer Edition Signups Now Open, Free for Selected Devs but Not for Sale
Apparently on their way to making good on the promise of the HTC Vive Developer Edition being available this Spring, Valve has opened the developer signup form for interested parties to throw their name into the hat. Valve will be...
Google Launches ‘Works With Google Cardboard’ Certification for VR Smartphone Adapters
Today Google is taking the wraps off of a new certification program for VR smartphone adapters. 'Works with Google Cardboard' will allow Cardboard VR apps to adjust specifically for a given VR smartphone adapter and help users see which adapters...
Rev VR Podcast (Ep. 98): Catching up with Ikrima Elhassan from Kite & Lightning
It has been a while since the guys from Kite & Lightning have been on the show, but that doesn't mean they haven't been pumping out some amazing things since we last spoke. Ikrima takes some time out of...
Crytek’s 50 Person VR Dev Team Can Only Mean One Thing
At GDC 2015, game developer and CryEngine creator Crytek was showing an impressive virtual reality experience on the Oculus Rift Crescent Bay prototype. But it would seem that the company has much more up their collective sleeve than a...
Epic Games Offering up Cash from $5 Million Fund to ‘Anyone Making Cool Things with UE4’
Epic Games is offering developers a "no strings attached" piece of their recently established development fund, a financial grant pool that tops out at $5,000,000 worth of cash. The funds are earmarked for projects with working prototypes, that are...
Sensics CEO Yuval Boger: The Dual-Element Optics of the OSVR HDK Headset
Announced last month at CES 2015, the Open Source Virtual Reality (OSVR) project encompasses a $199 'hacker development kit' (HDK) VR headset, and an SDK designed to interoperate with a range of headsets, peripherals, and game engines. Both facets...
Rev VR Podcast (Ep. 92): Interview with Sky Nite, Author of ‘Virtual Reality Insider’
We've all seen those 'books' about VR that seem to be nothing more than a quick cash grab, taking advantage of a burgeoning industry and hoping to dupe a few suckers into spending a few dollars. I am here...
Leap Motion’s ‘Planetarium’ Gives you the Power to Grab Constellations
In a new technical demo from Leap Motion's labs, you can use your hands to soar through space and manipulate entire constellations with mere gestures. The Planetarium aims to illustrate ideas in virtual reality user interfaces and demonstrate the...
AltspaceVR Holding Open Beta This Weekend For Virtual Superbowl Party
AltspaceVR is hosting another open beta weekend, and they want you to bring the chips and dip this time for a shared viewing of Super Bowl XLIX. Whether you're rooting for the Patriots or the Seahawks, you're sure to...
Take a Whirlwind Tour of VR/AR at CES 2015 in 6 Minutes (video)
The movement of virtual and augmented reality from niche industrial and enthusiast technology to something the world is talking about really was palpable at CES this year. Here's a 6 minute video tour of the world's biggest technology event...
DirectX 12 Coming to Unity 5, Can Increase CPU-bound Game Performance by 50%
Microsoft further detailed DirectX 12 at yesterday's Windows 10 address, and promised that not only could it increase performance in CPU-bound games by up to a staggering 50%, but also announced that DirectX 12 would be heading to Unity...
AMD to Share Low-Latency VR GPU Rendering Tricks at GDC 2015
GDC 2015 is just around the corner and the event's conference schedule has revealed that semiconductor giant AMD will be sharing tips and tricks designed to help developers targeting virtual reality to get the best performance for virtual reality from the company's...



















