Hellblade: Senua’s Sacrifice (2017) was one of the most visually amazing games to get official VR support, however developers Ninja Theory decided not to go that route with the game’s recently released sequel, Senua’s Saga: Hellblade II (2024). If you have a beefy enough computer though, you can already play it in VR thanks to the ever-handy UEVR mod.

Praydog’s UEVR mod allows you to retroactively inject a host of games built in Unreal Engine with VR support, putting you head-first into non-VR titles like Palworld and many others.

The same goes for Hellblade II, which was built in Unreal Engine 5, letting users play the game in full 6DOF VR, in either first or third person. Check it out in action below:

In the video’s description, Flat2VR warns you’ll need a “beefy PC (think 4090)” to run the game, which the modding group calls is “one of the best-looking VR experiences you can possibly see in VR today.”

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You’ll of course need a PC copy of Senua’s Saga: Hellblade II in addition to downloading Praydog’s UEVR mod from GitHub, or joining the Flat2VR Discord channel (invite link) to grab all required software.

As suggested by Wccftech, you can also go one step further by removing postprocessing effects, such as motion blur, chromatic aberration, lens distortion, film grain, and forced letterboxing too, which can be done by installing another mod from Nexus Mods—handy for giving you a few more options for either flatscreen or VR play.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • ViRGiN

    Nice, vr cosplayers will love to test it

    • kakek

      OK, I’ll bite.
      VR cosplayer ?

      • ViRGiN

        Staring straight forwad, sitting down, either using mouse and keyboard or gamepad, and calling it “high end PCVR gaming”

        • kakek

          I expected something about PCVR users not actually playing games. But this is not so much disparaging toward PCVR as it is toward a complete array of VR games.

          Wat about exvery plateform games ? Like Moss, Ven VR, Max mustard ?
          Every simulation ? Well, the quest can’t have much of those, because they don’t really work when gfx are downgraded to much.
          Board games, like demeo ? Lego brick tales ?

          All those are MEANT to be played sitting. And motion control is very accessory.

          And I fact, I play most of my games seated anyway. I already walk a lot at work, and I spend to much time with the headset on my head to spend it standing as well.

          • ViRGiN

            It’s not so much about sitting down, but if you check some streams with webcam, it just looks pathethic. And these are the people that claim this is super immersive etc. No, it’s all just 3DTVR with head tracking. Let’s not call this VR.

          • Anon Developer

            You’re right, I’m a VR developer and whenever I see them calling it VR I almost throw up, it doesn’t make any sense, it’s like VR is something like a 3D TV, something it’s not, VR is different from all other media and it’s hard not to use the controls or Hand Tracking makes it just a 3D experience.