Sword & Sorcery VR Adventure ‘Witching Tower’ Gets October Launch Date, Trailer Here

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Witching Tower, an upcoming action-adventure game that promises to be heavy on sword and sorcery, is headed to HTC Vive, Oculus Rift, and Windows VR headsets next month.

Created by Daily Magic Productions, a studio behind many puzzle, RPG and hidden object games for PC and mobile, Witching Tower is slated to land on Steam, the Oculus Store, and Viveport on October 4th, 2018.

The game is said to feature puzzle solving, bow shooting, sword melee combat, and grabbing and throwing objects. The variety of weapons also includes an enchanted lasso, magic vision, and the protagonist’s ability to control the undead.

If the early gameplay footage tells us anything, there’s sure to be some impressive gadgets and massive dungeons to explore as you battle against armor-clad skeletons.

Here’s Daily Magic’s store description of Witching Tower:

Six years ago, the Kingdom of Nemean fought a losing war against an invading empire. All seemed lost—and then a wave of sickness and undeath swept out from a tower at the heart of the Nemean capital. Skeleton soldiers fought the invaders back, but they didn’t stop there. Death and the undeath swept through the kingdom.

The pall of fear and pain that fell over the world only strengthened the undead and their creator, the Queen of the Witching Tower.

The player takes the role of Anna, a girl with a mysterious connection with the undead. For years, she’s been hunted by the Queen. Now Anna has been dragged in chains to the peak of the tower. With the help of some ghostly allies, she must break free, learn about her special connection to the undead, and face her nemesis, the Queen.

Witching Tower is also said to support PlayStation VR, although it’s unclear at this time when the PSVR version will launch.

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Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 4,000 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.