We were lucky enough to recently get our hands on the latest beta of the soon-to-be-released vorpX DirectX injection drivers, similar in aim to the community supported Vireio Perception offering, which adds Oculus Rift head-tracking, stereoscopic 3D, and pre-warping support to vanilla games not built with the Rift in mind. The commercial product is due for release very soon and the extensive play-testing we’ve done so far shows it to be an impressive package.
Note: Because YouTube doesn’t deal with 16:10 aspect ratios well, the video has been scaled to fit a 16:9, 720p frame. As a result there are slight borders in the video that are not present in the actual version. Just to be clear to those eagle-eyed video dissectors out there. :)
The Oculus Rift Game Band-aid
We’ll have a full in-depth preview of the vorpX drivers very soon, but we thought you’d enjoy a taste of what’s to come so we’re sharing some of Oculus Rift Crysis 3 gameplay footage running in enhanced VR mode. The video shows the driver’s DirectX 11 capabilities with Crysis 3 running with settings maxed at 1280×800 with a touch of anti-aliasing. Most of the in-game orientation is done via head tracking with mouse control used for precision aiming and swift character rotation. The combination of these next-generation level visuals coupled with the high FOV of the Rift and crosstalk-free stereoscopy is impressive to say the least.
Machine Specs used in the video:
– Intel Core i5 2500k
– nVidia 580 GTX
– 16GB RAM
– Windows 8 64 bit
For best results, view the video in full-screen mode, at 720p, with your Oculus Rift in place. Stay tuned for the full hands-on preview and enjoy the video.