Voices of VR Podcast
Developing a New Eye Interaction Model with Eyefluence
I had a chance to do a demo of Eyefluence, which has created a new model for eye interactions...
Framestore VR on Digital Lightfield Workflows & VR Ad Campaigns
When I was at SIGGRAPH this year, one of the hottest topics was figuring out the workflows for how...
What Dungeons & Dragons Can Teach Us About Storytelling in VR
Dungeons & Dragons is a form of collaborative storytelling that isn't constrained by time or budget. Because it's all...
Spherica’s Stabilization Technology Used in HBO’s ‘Westworld’ VR Experience
HBO premiered a VR experience for their new Westworld series at TechCrunch Disrupt, and they used Spherica's camera stabilization...
20th Century Fox’s Ted Schilowitz on Bringing VR & Interactive Storytelling to Hollywood
When Ted Schilowitz was looking for what to do after traveling the world as the first RED Camera employee,...
“Luna”: A ‘Deep Game’, Narrative Puzzler about Recovering From Grief & Trauma
One of the best VR experiences I did at PAX West this year was Funomena's Luna, which is a...
Adding Haptic Feedback through Inaudible Bass with SubPac
It was on a San Jose sidewalk in 2015 that I first tried the SubPac and felt like I...
Wide-Area Tracking for VR Arcades with OptiTrack
OptiTrack premiered a new demo at GDC that shows the extent of their tracking technology precision. They put passive...
Simulating Crowds of Virtual Humans in Immersive Environments
The IEEE VR conference held a new pre-conference workshop this year on Virtual Humans and Crowds for Immersive Environments....
Tracking Your Hands Using Flex Sensor Technology with Manus VR
I had a chance to try out the Manus VR hand-tracked controller on the expo floor of GDC this...
‘Rick and Morty Simulator’: Making Narratives More Plausible through Interruption
When Owlchemy Labs' Alex Schwartz saw that Rick and Morty creator Justin Roiland was a fan of their Job...
Embedding a Story Within a Place with Rand Miller, Creator of ‘Myst’, ‘Riven’, and...
When Rand Miller was a kid, he played Dungeons & Dragons with his brother Robyn where they would go...
A Professional Gamer’s View on VR eSports
Stephanie Harvey (aka "missharvey") is a professional eSports gamer playing Counter-Strike: Global Offensive with the Counter Logic Gaming Red...
Opting Out of a Phobia with VR
Theresa Duringer has a fear of flying, and rather than treating her aviophobia with VR exposure therapy she's been...
Using VR Revolutionize Sports Training with STRIVR Labs
When Derek Belch was a kicker on Stanford's football team in 2007, he took a class with the Virtual...