Voices of VR Podcast
Combining Interactive Exploration & Sports with ‘#SelfieTennis’
VR Unicorns is a Copenhagen-based development collective that developed #SelfieTennis. They were working on Julie Heyde's RagnarökVR until they stated experimenting with room-scale sports experiences.
Playing tennis against yourself in VR was the first mechanic that found was really compelling...
Surreal Experimental Art & ‘BLARP!’s Unique Physics-Based Game Mechanic
VR has the capability to take us into completely new realms, and experimental artist Isaac "Cabbibo" Cohen has been creating some of the most surreal and transportive experiences that I've seen. I had a chance to try out a...
Valve’s Chet Faliszek on HTC Vive Launch Title Highlights
Valve's Chet Faliszek has been a key virtual reality evangelist & developer relations liaison over the past couple of years for the HTC Vive, and I had a chance to sit down with him at GDC as they were...
HoloLens Enterprise Mixed Reality Development with Object Theory
HoloLens development kits started shipping last week following Microsoft's Build conference and there were also a number of NDAs that were lifted, which allowed some companies to start talking about their HoloLens projects for the first time. One of...
NextVR and the Future of Immersive Sports Live-streaming
Virtual Reality has the power to transport you to anywhere in the world, and NextVR has been one of the leaders of giving you a front row seat to live sporting events including hockey, boxing, NASCAR, basketball, soccer, and...
Unity Labs’ Principal Designer on VR Scene Editor & Overcoming Perceptual Illusions
Timoni West is principal designer at Unity Labs, and she's been working on creating tools within Unity to be able to create VR from within VR. I first talked with Timoni in October about these content creation tools which were revealed...
Advertising in Casual VR Experiences with Immersv
I got the first glimpse of what advertising within a VR experience might look like when I saw a demo of some ads playing on the Immersv platform. I was within an movie theater similar to Oculus Cinema watching...
‘Damaged Core’: Building VR Locomotion into Gameplay
Part of the challenge of creating a first-person perspective game in VR is that there are limited locomotion options for moving around in VR in a way that's comfortable for most people. Damaged Core is a Oculus Rift launch...
Paul Bettner on the Launch of ‘Lucky’s Tale’ for Oculus Rift
When most people think about the types of things that want to do in virtual reality, then they almost always think of experiences that are from the first-person perspective. But Lucky's Tale proved to me that there are going...
‘Project CARS’: Making an Authentic Racing Simulation Work in VR
Slightly Mad Studios been making racing games for the past 10 years, and they raised over $3 million dollars in crowd-funding to produce their own racing game called Project CARS. It's a AAA racing simulation game that was first...
Combining VR, RTS and Twin-Stick Shooting with ‘AirMech: Command’
James Green is the creative director at Carbon Games, and he was inspired to create AirMech: Command from playing a 1989 game called Herzog Zwei, which was one of the first real-time strategy games that also used a gamepad...
Valve’s Jeep Barnett on Designing ‘The Lab’ for HTC Vive
Jeep Barnett is a programmer at Valve Corporation who has been on the VR team for the last couple year. He was at GDC showing off The Lab, which is a series of mini-games demonstrating different design principles within...
Ben Gabbard on the VR Design & Gameplay of ‘Chronos’
Gunfire Games' Chronos is an atmospheric RPG with over 10 hours of action and adventure, and it uses a satisfying combat game mechanic that's very similar to their Herobound: Spirit Journey on the Gear VR. Chronos had a lot...
‘Defense Grid 2’ Proves How Compelling Tower Defense in VR Can Be
Jeff Pobst admits that it's probably not a new Rift owner's first thought to go out and buy a tower defense game, but Defense Grid 2: Enhanced VR Edition proved to me how compelling a tower defense game can...
Optimizing Gameplay and Fun with Fantastic Contraption
Fantastic Contraption is an amazingly fun and super compelling world building tool where you build contraptions that get from point A to B, and it was recently announced as one of the games that's going to be bundled with...




















