Voices of VR Podcast
Enhancing Visualization of Molecular Simulations using Sonification
Florian Frieß is from the Visualization Research Center at the University of Stuttgart, Germany. His presentation on using sonification...
Visual Similarity Analysis of Atmospheric Nucleation Data using Virtual Reality
At the IEEE VR conference this year, there was the first-ever workshop on Virtual and Augmented Reality for Molecular...
The Uncanny Valley Effect in Training Scenarios with Human-Virtual Human Interactions
Himanshu Chaturvedi wanted to investigate the impact of the uncanny valley within training simulations that include interactions with virtual...
Avatar Anthropomorphism and Illusion of Body Ownership in VR
Johanna Latt was at IEEE VR talking about the impact of avatar anthropomorphism on the Virtual Body Ownership Illusion...
VR Training for Barge Pilots & Informed Interaction in Virtual Environments
Indira Thouvenin teaches Virtual Reality at the University of Technology Compiegne. Her research focuses on informed interaction in virtual...
Using Three.js to Create Social VR Applications with AltspaceVR’s JavaScript SDK
The new JavaScript SDK from AltspaceVR is going to allow front-end web developers to quickly and easily create social...
3DUI, Perception, and Using Multi-Touch Screens with Depth Cameras
Frank Steinicke is professor for Human-Computer Interaction at the Department of Informatics at the University of Hamburg. His research...
VR Toolbox for Experimental Psychology, Change Blindness research, & the ethics of replicating controversial...
Madis Vasser is a psychology student at University of Tartu Virtual Neuroscience Lab, and he collaborated with the computer...
MiddleVR Middleware + Differences Between Consumer VR and Academic VR
Sébastien Kuntz is the founder of MiddleVR, which is a middleware solution that allows you to connect to a...
Using Electrical Muscle Stimulation as Haptic Feedback for 3D Virtual Hand Pointing
Max Pfeiffer was at the IEEE VR talking about a demo where he's experimenting with off-the-shelf Electrical Muscle Stimulation...
Stereoscopic Visualization Techniques for Embedded System Graphs
There are some open questions within the data visualization community as to what benefits the third dimension might add...
Haption: Force-Feedback Haptic Devices for Industrial VR Applications
Quentin Parent is a sales engineer at Haption, and he talks about some of their force-feedback haptic devices that...
Underwater VR Locomotion in the Time Machine VR Adventure Game
Patrick Harris is the lead game designer at Minority Media where they're developing a sci-fi adventure game called Time...
We Are Chicago: An Interactive Documentary VR Game About Gang Violence
Sep 7, 2015 @ 13:08
Michael Block of Culture Shock Games talks about his interactive documentary VR game experience called...
Designing Cross-platform Controls and VR Locomotion for the First-person Adventure Game Pollen
Pollen is a first-person exploration game set in space by Helsinki-based Mindfield Games. I had a chance to catch...