Survios, the studio behind VR titles The Walking Dead: Onslaught (2020), Creed: Rise to Glory (2018), and Raw Data (2017), has secured another round of financing to the tune of $16.7 million. The news was first reported by Venture Beat.

Survios’ latest round brings the company’s overall funding to $70.9 million, with its most recent Series C bringing in the lion’s share of $50 million back in late 2016.

The round was financed by a number of South Korea-based companies, and was led by SeAH Group’s investment wing Irongrey with participation from Woori Technology Investment, KNET Venture Fund, Seoul Investment Partners, and Samsung Next. Silicon Valley’s Shasta Ventures and Lux Capital also took part in the round.

With the new funding, Survios has brought in Mike Medrano as VP of Marketing (previously of PUBG and Blizzard), TQ Jefferson as Chief Product Officer, and Art Director Tate Mosesian (previously of Naughty Dog).

SEE ALSO
HaptX Secures $1.5M Grant to Build Full-body Haptics for VR & Telepresence Robots

Survios’ CEO Seth Gerson, who took the post in 2018, tells VentureBeat that he sees the funding as “a ‘Survios grows up’ round.” Gerson sighed on to Survios as Chief Business Officer in 2016.

Although there’s only been a few true indie success stories in the VR industry so far, according to Gerson virtual reality is about to hit its stride with the recent pickup of VR headset sales.

“The units are increasing, and you can really drive a real business now,” Gerson tells VentureBeat. “The opportunity to ship more than a million units of a game is there now, with maybe 8 million units in the market. That’s been happening while we kept hearing about the trough of disillusionment. You don’t have to be an economics major to know that demand is outstripping supply.”

Founded in 2013, Survios is one of the most senior VR development studios out there, now with seven full-realized VR titles to its name. In addition to consumer VR game creation, the studio also operates as a VR publisher of location-based entertainment games, with a network of thousands of locations across 60-plus countries.

With COVID-19 shutting down many VR arcades, the studio reiterates its commitment to making cross-platform titles for consumers.

Newsletter graphic

This article may contain affiliate links. If you click an affiliate link and buy a product we may receive a small commission which helps support the publication. More information.


Well before the first modern XR products hit the market, Scott recognized the potential of the technology and set out to understand and document its growth. He has been professionally reporting on the space for nearly a decade as Editor at Road to VR, authoring more than 3,500 articles on the topic. Scott brings that seasoned insight to his reporting from major industry events across the globe.
  • gothicvillas

    Hope their next installment will remedy the failure of onslaught

    • Marcus Childs

      +1… No +1000

    • Bumpy

      With that 16mil, they should make huge fix patch for Onslaught and make it great.

  • Zachary Scott Dickerson

    Investors must not have seen all the refund requests for their latest game.

  • Nads

    This is great to hear, because in a recent update they said they will fix all the issues in onslaught including gameplay ones. I’m already enjoying the game but definitely could do with some changes and fixes. Hopefully this round of seeding will give them enough resources to pour into the project and make it shine. I’m sure the game has already done big sale numbers! So any updates that fix issues will only bring in more sales and also help bring the people back in who refunded the game.

  • Grey Lock

    The only game I’ve played by them is “Battlewake” and I loved it – a few minor bugs but it had a fun story and great co-op!

  • Ron

    Oh wow, more zombies..

  • Sky Castle

    I enjoyed most of their games, but the last one was absolutely shit. Felt like a different amateur dev made it.

  • Rob Scott

    Solid reporting, as always. Just a typo heads up: “Gerson sighed on to Survios as Chief Business Officer in 2016.”

  • 8 million units??? Of what? Cardboards and Gear VR?